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Kart Racing Pro beta11

Started by PiBoSo, April 06, 2014, 05:27:35 PM

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Nils K.

Quote from: PiBoSo on April 08, 2014, 06:48:41 PM
Quote from: LauZzZn on April 08, 2014, 05:28:07 PM
A friend of mine tried beta 11 on w8.1 and it works!

Which graphics card and controller does he use?

So I´m the friend. I´m using Fanatec CSR Wheel with CSR Elite Pedals (not plugged into the wheel. It´s plugged directly into USB.). Graphics card is a nvidia GTX 770 4Gb edition. I tried it for about an hour on a few different tracks and it worked just fine. I had the problem with beta 10b, so something must have changed ;)

maxrod

Just normal map and specular in the  picture with dark track texture, With puddles in specular level with secondary UV map and skid in opacity with a secondary UV map have tried puddle in glossiness but still the same, Was ok with last beta, It was when I exported to beta 11, it is ok in the mapviewer.

Birel-Rotax 42

Quote from: LauZzZn on April 08, 2014, 06:46:32 PM
But a correct fov makes you a lot faster. I always use my calculated fov
Agreed. Running on triple screens my calculated FOV is faster but on a single screen I usually put it up to 85/95

Piers Prior

Quote from: rich32g on April 08, 2014, 04:27:17 PM
Sucks so bad that there is no 8.1 fix yet..... not been able to play for months....
I have found a small workaround, krp will only crash if you try and use a function (e.g. low speed or text chat or exiting to garage) while stationary. As long as you are moving krp doesnt crash.
The world is your lobster

Diddy4957

Thats a bit of a problem if you racing and waiting on the grid, but still useful to know for practicing  ;)

Nils K.

Quote from: Piers Prior on April 09, 2014, 04:59:30 PM
Quote from: rich32g on April 08, 2014, 04:27:17 PM
Sucks so bad that there is no 8.1 fix yet..... not been able to play for months....
I have found a small workaround, krp will only crash if you try and use a function (e.g. low speed or text chat or exiting to garage) while stationary. As long as you are moving krp doesnt crash.

I don´t know why but i have no problems since beta 11..

PiBoSo

Quote from: Nils K. on April 11, 2014, 07:13:51 PM
Quote from: Piers Prior on April 09, 2014, 04:59:30 PM
Quote from: rich32g on April 08, 2014, 04:27:17 PM
Sucks so bad that there is no 8.1 fix yet..... not been able to play for months....
I have found a small workaround, krp will only crash if you try and use a function (e.g. low speed or text chat or exiting to garage) while stationary. As long as you are moving krp doesnt crash.

I don´t know why but i have no problems since beta 11..

Good to know that Beta11 solved the problem at least for someone.

Diddy4957

tried downloading it again and it works fine now with windows 8.1, I ran online today and no problems ;D

iVersOne

 Hello What is the difference between mirror 1 and mirror 2

LauZzZn

Quote from: iVersOne on April 12, 2014, 11:10:09 AM
Hello What is the difference between mirror 1 and mirror 2
Nothing. Mirror 2 is there, if mirror 1 is broken
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

iVersOne


BoNI

the problem has been solved here too with windows 8.1 update 1 64-bit. ;)
next step: oculus rift support! :P

PiBoSo

Quote from: BoNI on April 20, 2014, 11:24:51 AM
the problem has been solved here too with windows 8.1 update 1 64-bit. ;)

Thank you for the report.
What graphics card are you using?

BoNI

HD 6950, last official driver.

Piers Prior

mine doesnt seem to crash anymore either :)
im running nvidia gtx650 337.xx driver
The world is your lobster