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November 23, 2024, 07:55:39 PM

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Messages - DjFIL

1
Totally fixed the osculation, and overall feels much better.  It's a bit odd that there's no hardstop past the standard 180 kart, occasionally go past it (in spinouts... oops).  And I'm finding it a bit tougher to feel loss of complete traction.  Might turn up from 60% FFB in-game a touch.  Thanks again for sharing, really helped get a very good feeling wheel in game.
2
Awesome. Thanks again LauZzZn. Really happy to hear your input based on you can compare to real world experience. Will take a look at the Granity settings.  Might also try to configure my wheel as 900 degrees (as you show in your images).  I'm configuring as 180 in MMos and in KRP, might make a difference for the osculation as well.
3
Thanks.  Looks good.  Feels better than what I had.  What are you running in-game FFB strength at?  Only issue I have still is that it results in some pretty nasty osculation if I was to release the wheel, even when going straight.
4
Sorry, first image didn't show. :/

How much in-game FFB strength as well?
5
Plugins / Re: Z1 Dashboard Software
July 22, 2017, 11:04:07 PM
Unfortunately still pending to be fixed with the new Steam releases.
6
Quote from: LauZzZn on July 20, 2017, 11:12:31 PM
I honetsly do not know the TBW value in Granity any more :/

Can you try and share the images again?  They're coming up as blank, or can not open (0kb according to the forums).  Just MMos and in-game settings are fine... I prefer not to play with any Granity settings yet.

Thanks!
7
Hmm.  I don't notice that.  My issue is some nasty osculation if I loosen my grip, or let go, from the wheel.  Will be testing more.
8
I understand.  When you have a chance to share, I'd really like to compare settings.  Cheers.

http://forum.kartracing-pro.com/index.php?topic=6107.msg47435 Found another user. But having different results. I'm having some nasty osculation when I loosen my grip, or let go, from the wheel
9
Support / Re: Steam Key for pre-steam owners
July 17, 2017, 08:16:46 PM
 Worked great. Thanks!
10
I've configured mine for 180 degrees, in MMos and in-game as well.  No deadzone I've noticed.
11
General Discussion / Re: Kart Racing Pro release1
July 14, 2017, 07:37:18 PM
Quote from: PiBoSo on July 14, 2017, 07:10:40 PM
Work is in progress on a web page to convert the standalone key to a Steam one.
It will take several days. Thank you for your patience.

Thank you, will keep eye out for updates.
12
General Discussion / Re: Kart Racing Pro release1
July 14, 2017, 05:11:33 PM
Congrats! Any updates on how us early buyers can get upgraded to Steam keys? Also any chance for addition of Steam Workshop support? Would make management of the track mods so much easier. Thanks!
13
Any chance of checking/sharing now? Would really love to further dial it in, as that osculation is pretty bad and I can't figure out how to get rid of it.
14
Had a chance to try.  Get lots of osculation in the wheel when I loosen my grip, or release the wheel.  Otherwise it feels ok at 75% in-game, and some filtering in MMos.  Would appreciate the settings share LauZzZn, be good to compare.  Thanks!
15
I too have the Small MiGE (20Nm).  Would love to have your input on the settings.  Thanks!