you like to drive in the wet?
PS.this is not the news
PS.this is not the news
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Quote from: Andreas.L on July 10, 2013, 07:34:51 PMQuote from: Intrepid James on July 10, 2013, 06:25:33 PMQuote from: Tonykartmini on July 10, 2013, 05:44:29 PM
I WANT IT
its amazing how rude people can be isn't it Tracks take time the more you rush them the less quality the track has, people seem to forget this
But if it is a populare track he maybe not the track on the forum so hi can work in silence;)
Quote from: snosno15 on July 09, 2013, 09:43:24 PMI made the main track with BOB track builder and the rest with 3ds MAX, Just look a tutorial of 3ds on youtube and you always learn something, even non-specific tutorial!
What programs / tools are you using? I'm going to create my own track too, but idk wich tools too use
Quote from: Andreas.L on July 09, 2013, 02:05:47 PM
Can you realise the name of the track?
Quote from: LauZzZn on July 08, 2013, 09:51:32 PM
my problem with lofting is managing the heights, my track gets angles like a nascar oval but i dont want that. so i have to try pulling the bezier points up and down and looks for the track angle and that it fits the startpoint. have you got a idea for that?
Quote from: Aritz on July 08, 2013, 08:51:01 PM
Are those kerbs 3D modelled or it is a simple bump channel?
I am afraid that these kind of 3D modelled kerbs are a problem for KRP
Quote from: jd88x89 on July 08, 2013, 06:52:17 PM
What name would we give cones? like DECAL_ ?
Quote from: LauZzZn on July 08, 2013, 03:12:36 PM
very interesting way! i think i gonna try that,too
Quote from: MrShowtime22 on July 08, 2013, 11:04:09 AM
Do you use bobs track builder?
Quote from: Aritz on July 08, 2013, 12:17:18 AM
haha
good screenshot! and good modelling I assume