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March 28, 2024, 02:21:39 PM

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Kart Racing Pro release13e available! :)


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Topics - malny

1
Tracks / [Release] 7 Laghi
July 11, 2013, 11:33:02 PM
WSK arrives to Branduzzo for the 4th and final round of the WSK Master Series ...

what better time than this, to release an alpha/beta of Castelletto di Branduzzo -- 7 Laghi?

the track is WIP  :-X
I already have plans to change the entire outside of the track, plants, bushes, grass, and many different textures ...

in modeling I have to add doors and windows of the buildings and the small grandstand ...

the rest should be fully functional .... ???

:( :( :( :( :( :( :( some computers may have problems viewing the asphalt in wet conditions, caused by a BUMP map, defined probably too! (found out yesterday, sorry)

the track has a surprise in setting, and may differ from the final version, it is a special edition! ;D

Thank you, PiBoSo, Aritz, evo, LauZzZn, Oppolo

Track  UPLOADING NOW



http://www.mediafire.com/download/gzu3pivowwrwpll/laghi.pkz
leave comments, suggestions, tips, reported bugs and various ... I'll try to improve!
2
Track Editing / new track WIP
July 07, 2013, 07:56:51 PM
hello, this is my first job in the world of modding, :-[ I have no knowledge of 3D graphics, but in some way I worked it! ;)

WIP 85%
screen from MAPview

3
Track Editing / 2-faced textures
June 27, 2013, 01:31:38 AM
hello,
I had read a post of PiBoSo saying that the 2-side was not supported ...
but poking around I noticed that the track "LaConca 3d" it has the same effect ...

does anyone know how to do??
see the texure from behind?

I do not know who is the author of that track ...

thanks to all
4
Track Editing / multi object??
May 04, 2013, 11:21:24 AM
hello guys, the limits of a rookie came out.. ;D
I did not know that the slots in the material editor might end up ... I used all 24 slots for 24 texture, now I can not go on!

as you create multi objects? :o
can be created without having to remap everything? ???
I have to group similar texture? ::)

thanks to all
5
Track Editing / Shadows
May 02, 2013, 06:21:42 PM
What is missing in the track to get the shade of the starting lights?
with puddles, shadow and reflections receives no problems ...

my track uses only a specular map in the alpha channel (SHD)
no bump map.

thanks
6
Track Editing / problem Kerb
November 11, 2012, 06:21:19 PM
hello, I'm working on my first track ..
I tried to recreate the kerb outside as the real ones but the result does not satisfy me completely:

+ I like to see
+ kart physics works well over the kerb, very real

but ....

-is too slide! you have to dodge ..

KRP calculates the contact surface TIRES - KERB??  less surface less grip??
What can I do?
I have to change?

thanks

7
Track Editing / Help for new track
September 19, 2012, 02:54:56 AM
hello, I am a beginner but I learn fast ..  ;D
I'm doing some tests before creating my first track ... but I have some problems:

1 - my wire fence (a plane with alpha map) works well, but is only visible from the front.
2 - how do you get the dynamic surface? my track have only the puddles
3 - time lap does not work, but the intermediate work (centreline is close & merge) ???

thanks to all
p.s sorry for my english