Paints are used to change liveries of kart and driver.
To add an helmet paint:
1) Download the templates: http://www.kartracing-pro.com/?page=downloads
2) Create a texture named helmet.tga or helmet.bmp
3) download PaintEd: http://www.kartracing-pro.com/?page=downloads
4) create the directory structure driver/helmets/sk6/paints
5) Using PaintEd, convert the texture to a paint, saving it in the previously created "paints" folder.
To change helmet's visor:
1) Create two textures, named visor.tga and visor#2.tga ( for rain )
2) Move them to the same folder of helmet's texture
3) Using PaintEd, convert the textures to a paint.
Inside Kart Racing Pro, when in "viewer" mode ( click on the dot in the bottom-right corner of main menu ), it is possible to reload a paint from disk pressing the 'r' key.
where can i find a template id like to start making my kart before the game is realeased
I searched around and tried to open up a .pnt file with this PaintEd program. But every time I try to open the white.pnt it crashes the program.
Anything you can think of?
Can you use Photoshop as well?
You use some program to make a paint (photoshop, paint, gimp etc).
Save file as .tga or . bmp
Use PaintEd to convert your .tga/.bmp image file to .pnt file.
Use that .pnt file in KRP.
PaintEd is just a tool to convert .tga/.bmp to .pnt, it's not image editor program.
How do you use PaintEd, start with Paint read?
need some help thnx :o
hello how are you, I have a question, I would like to know how to put the kart on the karts.pkz Pinstar white.pnt?
from already thank you very much
Take a look at the Tools Wiki:
http://tools.piboso.com/index.php/PaintEd (http://tools.piboso.com/index.php/PaintEd)
i cant get my helmet design showing ingame?
Followd these instructions: http://tools.piboso.com/index.php/PaintEd
Mayb did something wrong with the layers in Photoshop?
I am having the same trouble not being able to see my helmet design in game. It shows the name in the drop down box when selecting the helmet, but when selected, shows the plain white helmet on the driver...
When you open your .pnt file with PaintEd, on the left side does it say 'helmet'? Does clicking on it show your paint correctly on the right?
Thanks Snapper, I had the same problem and that fixed it. ;)
yeah mate, i followed all the steps correctly with the PaintEd, and the image comes up on the right, so i don't know whats going on aye...
@ Snapper, thnx! That worked :)
How do we get a suit to show?
All I can get is the helmet. :-\
[edit]
Just after I posted I thought of something I hadn't tried, put it in the 'kart' folder.
Works like a charm. ;D
[/edit]
Could someone give me step by step description how to get suit and kart to show ingame?
Ive read earlier posts and get kind off confused when "kart folder" is showing up since i dont have one?
Extract the file karts.pkz with winrar and you have the file in your kartracing directory.
That is the easiest way.
And then read the wiki from page 1.
Got it to work :)
I can get the bodywork to show up, I put that in the karts/ks1/paints folder but I cannot get the chassis to show up. Seriously I am retarded when it comes to this and I need someone to hold my hand and walk me through this.
Piboso can you tell us please which parts of karts are paintable? i tried some and found the airbox,axle,chain,pedal,radiator,seat for this you have to rename the tga to TK_seat and the other parts what`s with rims and steering wheel and chaincover? don`t find the correct names. is that possible?
And how about shadow and details on the parts if you do it the way schwoni suggested?
PiBoSo could you make these paints accessable, so that we could change the colour of a metal or else (pedals, radiator, clutch-,brake lever or steering wheel) easily with photoshop, without loosing any detailed texture stuff like the shadows etc.
That would be really awesome :)
someone know what about this?
Templates updated:
http://www.kartracing-pro.com/?page=downloads
More information:
http://tools.piboso.com/index.php/PaintEd
Thank you :)
What happened to TK_radiator and TK_airbos and TK_seat? I made a cool seat as did Schwoni. And I added a black radiator. My paint was very close to my actual kart
Quote from: evo1087 on May 24, 2011, 10:42:42 AM
What happened to TK_radiator and TK_airbos and TK_seat? I made a cool seat as did Schwoni. And I added a black radiator. My paint was very close to my actual kart
They don't exist anymore.
Hey guys, first post for me.
Tried to make my own helmed and it worked fine at first.
After I made some changes via gimp on the templade and safed it to Silver_Helm.tga (like I did bevor) and packed it with painted.exe to the game folder\driver\paints\, it doesnt work anymore :(.
That was my first try:
http://www.youtube.com/watch?v=HfWSbMI_Jf0 (http://www.youtube.com/watch?v=HfWSbMI_Jf0)
after my chanings my folder and ingame looks like that:
(http://www.jesters-clan.de/fileupload/Testing.jpg)
(http://www.jesters-clan.de/fileupload/kart 2011-06-09 14-24-40-02.bmp)
But as you can see, the helmed is still the base one.
Any ideas?
Kind regards
Silver
its is proabably your paintED filenames
they should be
helmet.tga
visor.tga
visor#2.tga (for rain)
or it wont work
Thank you evo1087,
that was the problem.
.png can be named freely
.tga has to be helmed.tga
I got i now :)
i have been trying to add my helmet file with winrar in the driver paints folder but it just keeps saying error
You don't necessarily need to create a zip file, just create an equally named folder (structure).
...\Kart Racing Pro\driver\paints\yourhelmet.pnt
But of course you have to put a .pnt file together with paintED containing your helmet.tga.
I have a question about the steering wheel template. The template size is 512x512. Is it just a material color sort or if I put different colors to different sides, will I be able to make a steering wheel that has a white top, black from the middle and red in the lower part? The one coloured wheels are kind of dull...
Templates updated:
http://www.kartracing-pro.com/?page=downloads
Templates updated:
http://www.kartracing-pro.com/?page=downloads
awesome
PiBoSo, could you update the new helmet template please?
Congrats, I think it's a great idea the new helmet one. It will be much more easier to create new designs on the new one.
Quote from: Josi on January 06, 2012, 11:26:36 AM
PiBoSo, could you update the new helmet template please?
Congrats, I think it's a great idea the new helmet one. It will be much more easier to create new designs on the new one.
What's the advantage of the new helmet?
Why was it hard to create paints for the old one? There was a typical template which already made it quite easy.
Myself and many others think that the old shape was almost perfect, compared to the real gp5.
Quote from: Racehard on January 06, 2012, 01:57:53 PM
Quote from: Josi on January 06, 2012, 11:26:36 AM
PiBoSo, could you update the new helmet template please?
Congrats, I think it's a great idea the new helmet one. It will be much more easier to create new designs on the new one.
What's the advantage of the new helmet?
Why was it hard to create paints for the old one? There was a typical template which already made it quite easy.
Myself and many others think that the old shape was almost perfect, compared to the real gp5.
The advantage of the new helmet is easy to see... there's no spoiler on it.
I have no problems with it, maybe yes at first designs but I think it's better not having that spoiler in the way more people can manage their own designs in an easiest way.
I mean only to give the opportunity to people who don't know too much about Photoshop and all that stuff and who want to paint their own helmet.
For advanced users I'm agree with you, there's no advantage at all when you know where to paint to have all the lines matched together.
So... maybe PiBoSo could maintain both helmets in game to choose which one you want to use.
Well ok, but it is not just that there is no spoiler now, the whole 3d model changed :-\
I would suggest then, the old helmet available in two version, one with spoiler and the other with these little vent outlets.
Quote from: Racehard on January 06, 2012, 02:38:36 PM
I would suggest then, the old helmet available in two version, one with spoiler and the other with these little vent outlets.
+1
Quote from: Racehard on January 06, 2012, 02:38:36 PM
Well ok, but it is not just that there is no spoiler now, the whole 3d model changed :-\
I would suggest then, the old helmet available in two version, one with spoiler and the other with these little vent outlets.
It's better to maintain both 3d models. As we have right know with the Tony Kart and CRG chassis.
I would say the new helmet one is quite the same as the real Arai GP-6 or the SK-6 one.
Templates updated:
http://www.kartracing-pro.com/?page=downloads
Hey PiBoSo, I really like the new chrome feature on some frame parts, can you pls tell us how we can add this chrome effect to the normal paints? Is this even possible?
Thanks so much anyway, love it already :D
Quote from: Racehard on January 12, 2012, 06:48:08 PM
Hey PiBoSo, I really like the new chrome feature on some frame parts, can you pls tell us how we can add this chrome effect to the normal paints? Is this even possible?
Thanks so much anyway, love it already :D
It's not possible to add reflections to paints.
ERROR: Birtmap not found, but all appears fine. Do i have to pin point the missing bitmap? it is fore a converted track.
Hey guys. Love the kart sim. I am new to this, and just want to make a simple paint for my helmet, could someone just give me some sort of easy way to make paints (program) that is also able to do more complicated stuff. Also, a tutorial would be nice to make sure that I didn't mess up any KRP files. Thanks!
i made a tutorial. it is in my signiture
Thank you so much EVO! i'm so sorry i didn't see that your paint tutorial was in your signature. everything is so much clearer now. Thanks.
Templates updated:
http://www.kartracing-pro.com/?page=downloads
its on the downloads page of kartracing pro
Templates updated:
http://www.kartracing-pro.com/?page=downloads
When i tryed to save my .pnt file in C:\Program Files (x86)\Kart Racing Pro\bodyworks\paints\nl it said:
"You don't have permission to save in this location. Contact the administrator to obtain permission"
Why is this happening? ???
Quote from: DRkarter97 on October 06, 2014, 03:13:02 AM
because it is protect by krp i guess, basiclly just save it soem where else and copy and paste it in
Ahh, thanks, Did that and it worked. Such a simple fix I'm surprised I did'nt think of that.
Templates updated:
http://www.kartracing-pro.com/?page=downloads
THANK YOU PIBOSO MY FRIEND!!! :D
Templates updated to add the Lotus:
http://www.kartracing-pro.com/?page=downloads
Quote from: PiBoSo on March 25, 2015, 12:34:38 PM
Templates updated to add the Lotus:
http://www.kartracing-pro.com/?page=downloads
Thank you!
How far away is Beta 13?
TEMPLATES FOR THE LOTUS KART!!!!
So yous don't have to download all the templates again (y)
Download link below :)
https://www.mediafire.com/?e5u43a811ly71yc
How do you pack a helmet paint? Whenever I hit 'pack' in PaintEd my file doesn't show up.
Quote from: DRkarter97 on June 17, 2015, 01:50:57 AM
Quote from: blake_hunt on June 17, 2015, 01:19:08 AM
How do you pack a helmet paint? Whenever I hit 'pack' in PaintEd my file doesn't show up.
Assuming you mean not showing up in game, make sure you're naming the paint with in Paint ED than hitting pack.
I mean I don't know how to load my file into PaintEd, and when I hit pack it doesn't show up in the location it's in. Am I supposed to hit a different button?
Or use a different file type?
Quote from: DRkarter97 on June 17, 2015, 04:53:20 AM
First off make sure you're saving everything as a TGA then you want to hit directory read find the location you saved the file and select it. When you've done that you'll see the name of the file and a preview make sure you select the file name and then once you've don't that name tithe paint in the text bar down at the bottom and hit pack.
Thx mate
So do you select a folder with both the visor and helemt from dir read? because thats what I am doing and I am only seeing the default visor
PaintEd updated:
http://www.kartracing-pro.com/?page=downloads
Quote from: DRkarter97 on December 27, 2015, 05:26:20 PM
What was changed/updated??
It automatically restores the latest directory used.
It adds a button to reload the textures.
Fixed a few small, internal, bugs.
is this update hinting a new release soon??
And how to make suit and kart paint?
Templates updated to add the M6 bodywork:
http://www.kartracing-pro.com/?page=downloads
hello,how to use pinted?
Templates updated to add the Stilo sidepods:
http://www.kartracing-pro.com/?page=downloads