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Lodge Road (Tattershall Kart Centre) [Alpha dl inside]

Started by iamrayman, June 30, 2011, 01:12:04 PM

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iamrayman

Hi guys,

Thought I'd post this because there seems to be a lot of request threads rather than project threads on here right now. I started work on this a few months back, but my dissertation/uni work got in the way. I might have time to finish up an Alpha in the next couple weeks, so I thought I'd post a few pics from the WIP I've got so far.

Lodge Road is my home circuit, the original owners closed it in 2004 (before the extension at the top of the circuit layout), and I've only visited it a handful of times since its reopening. So I'm largely making it from memory (2000-2004) along with picture floating about. As the renovation discarded the first corner (which was my high point of the circuit), I've also made a fictional new bit of circuit that goes through the forest below the actual extension.

The first layout will be what was run 2000-2004, the circuit contained by the oval.

It's drivable, so if anyone wants a copy as it is - let me know. The only circuit issue is the first corner apex is wrong - the rest is cosmetic.



http://smg.photobucket.com/albums/v26/kstar/?action=view&current=lodge1.jpg
http://smg.photobucket.com/albums/v26/kstar/?action=view&current=lodge2.jpg
http://smg.photobucket.com/albums/v26/kstar/?action=view&current=lodge3.jpg

Edit : Alpha 0.1 Download Link http://www.mediafire.com/?4iaz6k3ekzec6y2

iamrayman

Finally got round to hammering out the couple of wrong polys on the circuit.

Posted a very basic version of the circuit above, it's driveable but is missing Camera/Marshalls/stuff and has quite a lot of overlapping polys. Doesn't seem to log laptimes either, not exactly sure why.

Hope to fix some of the bugs sometime in the future, will post updates here.