Author Topic: Beta15: problem with strings/fonts and quad with sprites  (Read 514 times)

HornetMaX

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Beta15: problem with strings/fonts and quad with sprites
« on: August 29, 2016, 11:26:25 PM »
Trying to port my plugins to KPR beta15: I'm unable to put strings on screen. Same for quads with sprites (quads without sprites work OK).

Has something changed in fonts ? I'm using a main.fnt taken from an older beta (was working fine up to beta14).
Has something changed for sprites with quads ?
Two wheels, more than enough.

PiBoSo

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Re: Beta15: problem with strings/fonts and quad with sprites
« Reply #1 on: August 30, 2016, 09:59:36 AM »
Trying to port my plugins to KPR beta15: I'm unable to put strings on screen. Same for quads with sprites (quads without sprites work OK).

Has something changed in fonts ? I'm using a main.fnt taken from an older beta (was working fine up to beta14).
Has something changed for sprites with quads ?

Please note that the path of the sprites and fonts is now relative to the "plugins" folder, and not the KRP installation directory anymore.

HornetMaX

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Re: Beta15: problem with strings/fonts and quad with sprites
« Reply #2 on: August 30, 2016, 10:06:43 AM »
Doh, I missed that, that should surely solve it. Thx !
Two wheels, more than enough.

HornetMaX

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Re: Beta15: problem with strings/fonts and quad with sprites
« Reply #3 on: August 31, 2016, 07:35:38 AM »
Relative folder solved the issue.

I've also seen plenty of other improvements (centerline in offline replays, brake in racevehicledata, yaw in racetrackposition, color applied to sprites, ...), thanks !

Up to now, the only thing still missing is the gear not passed in RacevehicleData in replays / spectating. No biggie, just nice to have.
Two wheels, more than enough.