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Oakland Valley Race Park (US) Beta 1...a raw one ;)

Started by Junfan, January 20, 2015, 11:13:37 PM

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Junfan

There are "concrete" decal objects placed on the track surface - they get these "mirror-like" reflections from trees, etc.
They are basically flat planes in 3ds Max named "decal_XX" using a single-channel texture (no alpha channel).  The other surfaces (asphalt) don't seem to be affected.
If you download and check out the track you can definitely see it.  I'll try to post a screen shot soon.
Thanks!
Junfan

LauZzZn

yes, please post a screenshot as I dont understand your problem ;)
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

Junfan


LauZzZn

This seems to be the shadow of the trees. Delete the alphachannel of the tarmactexture and you should be able to see a complete shadow :)
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport