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Kart Racing Pro release9b available! :)


Bell KC3 CMR

Started by LauZzZn, February 04, 2013, 11:40:25 pm

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LauZzZn

i think i'll make the other 2 helmets,too. maybe not the arai because piboso made an arai
<br /><br />Custom Track work

EVO

have you got the visor transparent yet? when you do the uvwrap try to make the spoiler easy skin
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

LauZzZn

the helmet template is very good for skinning only the visor is not very good. but i have some problwms to get the skin ingame because the paint you see at the moment is in 3dsmax with textures. do i have to delete the textures in 3dsmax or how does it work?
<br /><br />Custom Track work

Racehard

Great work, are these the grand prix 4 models now?

In terms of size try to compare to piboso's arai, with screenshots from straight in front and the side of the guy, I guess.


LauZzZn

thx i had that idea once ,too but i was wanted to ask here. i think its going to be finished this week. then the schuberth
<br /><br />Custom Track work

EVO

Nice work. Piboso how do we make helmets and bodyworks skin able with painted and not just max?
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

LauZzZn

i thought about that,too because with painted it shows up the option to choose the skin ingame but hasnt worked
<br /><br />Custom Track work

Delano/SM

nice, cant wait to make my own helmet! :)
if you no longer go for a gap,(that exist) you are no longer racing driver - Ayrton Senna

Dan Buck

OMG amazing work!! just outstanding work!!!!!!
If I die tomorrow, I'd be alright because I believe that after we're gone, the spirit carries on! :: If you no longer go for a gap that exists, you're no longer a racing driver.

EVO

if you map on the helemet a texture with name helmet.tga and visor as visor.tga then export then make .pnt and put in a "paint" folder in your helmet folder it doesnt work?
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

LauZzZn

ok i rename the textures
<br /><br />Custom Track work

PiBoSo

Quote from: EVO on April 04, 2013, 01:54:19 am
if you map on the helemet a texture with name helmet.tga and visor as visor.tga then export then make .pnt and put in a "paint" folder in your helmet folder it doesnt work?


PNT files work with any file name.

LauZzZn

thanks piboso but i cant get them working :(
<br /><br />Custom Track work

EVO

For the sake of consistency we will try to use your file names Piboso
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

Emil114

How can i use it in game ??