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Track request Järfälla Sweden

Started by Rasmusi06, January 04, 2021, 10:02:09 PM

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I have tried to build this course but I am giving up now :'(
Is there anyone who can help with this?




Hi, where have you got stuck and what software do you use?


Quote from: LXS77 on January 05, 2021, 02:24:22 PMHi, where have you got stuck and what software do you use?
I use Bobs track builder, and i don't know how to get the track working in game


I see, OK.

To get the track working in the game, you need to do the following:

  • In Bob's Track Builder, export the track to rFactor format (File -> Export -> rFactor tab, default export settings are fine, just choose a folder where you'd like to keep the files);
  • Get the latest version of 3DSimED (http://sim-garage.co.uk/3dsimed3-download/). It comes as a full-featured 20-day trial, but if you are planning to do more than one track I advise you to consider purchasing the licence;
  • In 3DSimED:
    • Import your rFactor track (File -> Import);
    • Delete unnecessary objects (e.g. skyboxi, xfinish, xpitin, xpitout, xsector1, xsector2);
    • Rename collidable objects and surfaces so the game can recognise them (please refer to http://docs.piboso.com/wiki/index.php?title=Track_Creation_Guide for details);
    • Resize the model (Edit -> Resize, set X=100, Y=100, Z=100);
    • Export to FBX format (File -> Plugin Export, Save As Type: AutoDesk FBX Files, Settings: FBX ascii, Y-Axis Up, Copy Texture Maps - enabled);
  • Run fbx2edf from PiBoSo's Track Tools (https://kartracing-pro.com/?page=downloads) to create .TRP and .MAP files. Please refer to http://docs.piboso.com/wiki/index.php?title=FBX2EDF for details.

When all the above is done, please follow the instructions below:

Quote from: Racehard on January 07, 2011, 01:50:19 PMNext you will have to work with PiBoSo's Track Tools (Track Editor/ TrackED and Map Viewer) software, which you get from here: http://www.kartracing-pro.com/?page=downloads

Which both are pretty good explained here:
Map Viewer: (in Map Viewer you can open your .map file and see if it looks alright)

TrackED: (in TrackED you finish your track for KRP)

Follow PiBoSo's Workflow instructions:
• Create a centerline
1. Centerline -> New
2. ....
If you finished that, you will have to create the Race Data.

Just play around a bit with the values and you will understand how it works.
(save the finsihed Race Data as .rdf file with the same filename as your .trp and .map file into the same folder)

And don't forget to set checkpoints to prevent cutting the track! In top right of the race data window you see the checkpoints, works exactly the same as setting up sectors, so just add as many checkpoints as you need to make the track secure against cheating.

This step is followed by the last part, bring it ingame :)

Right now you have the three files StyriaKarting.map, StyriaKarting.trp and StyriaKarting.rdf all in your track folder (StyriaKarting).

Navigate to the Kart Racing Pro main directory and copy the file tracks.pkz to a place of your choice (desktop or anywhere else), this file is a zip file, so you can open it with winrar or another archive program winzip etc. Inside the tracks file there's tracks\lonato. Extract the lonato folder to
X:\Program Files\Kart Racing Pro\tracks\ 
and rename it into your tracks name (StyriaKarting).

Inside the folder rename all lonato.xxx files into your tracks name (StyriaKarting.xxx)
-->  delete the file bestline.tl  --> copy and overwrite your three track files StyriaKarting.trp, .map and .rdf into it.

Now open the file StyriaKarting.ini (configuration file) with windows editor accessory and type in the correct data of your track)

The very last step before you can enjoy your new track in kart racing is to exchange the TGA pictures with appropriate ones of the same size and name showing your Track ;)


Okay thank you so much i will try directly! :)



Quote from: Rasmusi06 on January 07, 2021, 03:51:33 PMOkay thank you so much i will try directly! :)

So did you get it working??? Kind of looking for that track now :)