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Exporter crash

Started by Aritz, March 10, 2011, 06:15:52 PM

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Aritz

I am exporting the track using 3Dmax 2010 and Pibosos plugin.

I have something wrong but I am not able to find it...

I am trying to delete objects for finding the bad one but I cant... The only way to export the track is delete almost everything.

LOG before the crash in 3Dmax:

NOTE:: Starting log.
Unit scale: 1.000000
NOTE:: Nodes parsed.
NOTE:: Map data
NOTE:: Vertices merge 0 0.0001
NOTE:: Normals smooth.
NOTE:: Using Smoothing Groups
NOTE:: Creating shadowmaps. Scale: 0.4 Supersampling: 2x2

Always is the same, no matter what kind of object I delete, the only way is deleting almost every object...

Aritz

I have deleted all textures except 1 and then i could export and finish the track.... So one of the textures is wrong i guess, I will try one on one.




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Aritz

I found it! Too much KB lol

people who are doing a track, be carefull with the textures ;)