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Rotation Matrix?

Started by elude107, July 15, 2011, 06:36:53 pm

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elude107

Can we get some more information about the plugin's rotation matrix? (m_aafRot[3][3]). Is it 3x3 or 4x4? What do its values mean?
Thanks in advance.

PiBoSo


m_aafRot is a 3x3 rotation matrix.
m_aafRot[0][0], m_aafRot[1][0], m_aafRot[2][0] is the Right vector
m_aafRot[0][1], m_aafRot[1][1], m_aafRot[2][1] is the Up vector
m_aafRot[0][2], m_aafRot[1][2], m_aafRot[2][2] is the Forward vector