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Villarcayo ALPHA 3

Started by Aritz, June 08, 2011, 11:52:19 AM

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Eslotes

Oppolo time to buy a new pc ;)
A smooth race never made a skillful racer.

oppolo

Quote from: Aritz on July 05, 2011, 10:30:16 AM
- I have to smooth the sides of the track, now I know how to :) But for me is the hardest part of the track creation... I don't want to use a lot of polygons and that is a problem, the grass is very bumpy and the kart gets blocked easily...

- I don't know why this FPS loss, maybe the new far mountain. I can do it in BTB and no in 3dmax like alpha3.

- Alpha 4 is needed, sorry for the constant updates :)

- i went around the track and i found only this other step

- i don't know, maybe, or maybe the sky, for having the same 40-50 fps i had to lower a little bit the graphical, i did loose also 15-20 fps

- don't worry, this is the way for make villa the best addon track

Quote from: Eslotes on July 05, 2011, 11:23:48 AM
Oppolo time to buy a new pc ;)

yes, you are right and i'm thinking about it all the time, in the meantime i could use my laptop, i3 and g105m 500mb, ii gives 30 fps more



Aritz

Thx to all

I am smoothing the grass and the kerbs (thx to oppolo)

Where are you getting stuck? I can smooth all the track, but it is a lot of work :D

we can post here the worst points and I will fix them. Today I am going to drive and I am the best "grass-tester" in the world lol

oppolo

Quote from: Aritz on July 06, 2011, 12:26:51 PM
- I can smooth all the track, but it is a lot of work :D

- we can post here the worst points and I will fix them

- do you like Amay? when you have finished Villa, if you like, coudn't you smooth one point in the track surface of amay?

- this night i'll search other points to smooth

Aritz

but I need the BTB files of the track ;)

oppolo

here there is a long strip witdh about 1 meter, where there is not the sound of grass, it seems asfalt green colored


oppolo

yes it is asphaly green coloured, the tyres don't became dirty in that strip


Aritz

July 07, 2011, 10:22:38 AM #52 Last Edit: July 07, 2011, 12:24:18 PM by Aritz
Ok, thx

I renamed it like the asphalt, now solved in my version ;)

Aritz

Quote from: dibu on July 06, 2011, 06:02:19 PMHere is my whishlist for smoothing (the orange areas):



Edit: Just added some more areas to smooth.

Smoothed almost every of them but there is one which is not possible to. Real track is like the virtual:



I saw big crashes there by the way  ;D