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Kart Racing Pro beta10

Started by laraarsa, November 11, 2013, 07:01:42 PM

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LauZzZn

for back brake there isnt really something.
on the front brake you adjust it by using. there isnt only 1 and 0.  but on the pedals of the steering wheels, there is only 1 and 0. that is our problem.
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

oppolo

Quote from: PiBoSo on November 21, 2013, 08:37:46 PM
Quote from: oppolo on November 21, 2013, 03:57:13 PM
Quote from: PiBoSo on November 21, 2013, 03:08:27 PM
At least one extra attachment point is needed to adjust leverage:

I was thinking that the gray screw, pointed by the arrow, allow the movement of piston in that black pivot

There doesn't seem to be a way to adjust the leverage ratio.
Maybe it is possible to change the master cylinder, though.

mmm, yes you are right, the ratio doesn't change, it's only adaptive for the shape of the hand, like in the front brake of motorbike.

anyway we need a trick, even if not realistic because it is impossibile to use with a digital input, who drives krp with analogic paddles behind the wheel?

- or an increase in the smoothness
- or a power brake setting

Piers Prior

yea i agree, there has to be some comprimise cause we dont all have load cell front brake levers on our wheels at home haha
The world is your lobster

PiBoSo


Two serious force feedback bugs have been found and ( hopefully ) fixed.
Work is in progress to improve collisions, too.
A patch should be released soon.

Sam Flintham

Quote from: PiBoSo on November 25, 2013, 01:13:46 PM

Two serious force feedback bugs have been found and ( hopefully ) fixed.
Work is in progress to improve collisions, too.
A patch should be released soon.
Great work PiBoSo  :D glad to see fixes coming

maxrod

Its not just the feed back of the wheel its the strength, it feels to light if you look at games like codemasters f1 and pcars it takes more work to turn the wheel on the g25 and g27.