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Track conversion tutorial rFactor - Kart Racing Pro

Started by Racehard, January 07, 2011, 01:50:19 PM

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fmaisonnave

May 13, 2014, 11:19:15 PM #420 Last Edit: May 13, 2014, 11:37:18 PM by fmaisonnave
Quote from: Madcowie on May 13, 2014, 07:26:37 PM
Knowing the ins and outs of 3dsimed will save a you bunch of time. This basically changes all materials to standard materials. After you have done this carry on from step 12 of Racehard's great tutorial.

1 Load track in 3dsimed
2 Export as 3ds
3 Convert dds to tga's using 3dsimed
4 Delete the dds's
5 Load 3ds in 3dsimed
6 Export as DAE
7 Thats it, all materials converted to standard materials when you import the dae into Max
I do the same procedure for converting it ;D
Edit: Really love Three Sisters Track that you have done it have an incredibe quality! PiBoSo Quality i think :o, Watch it.
http://www.youtube.com/watch?v=cgbtH33ouIs

LauZzZn

@ Madcowie:

I got a problem with your method..
Everytime I am importing the track to 3ds max, it looks like this:



or that happens, and several objects like tarmac are missing

Any ideas?
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

Madcowie

Does it not come up with any errors when it loads in 3ds Max? Are you sure you converted all the dds's? Also some terrible tracks for rfactor decided to use JPG's so watch out for them too and dds's which are wrong sizes.

Madcowie

Just thought of something else. Make sure you untick 8:3 texture names when exporting 3ds.

LauZzZn

Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

JJS209

Quote from: sebeau on April 03, 2014, 03:42:39 AM
this tutorial works with the track of RFactor 2 to? Sorry for my bad english.

Hello guys, hello forum btw ;)

is there a known way to export the *.mas files out of the *.rfcmp files from the rfactor2 tracks?

i really would like to try converting the oschersleben track :(


JJS209

ok, i tryed to convert oschersleben and i can get it into 3ds max but then i am not able to go on :(

LauZzZn

Quote from: JJS209 on August 26, 2014, 08:07:19 PM
ok, i tryed to convert oschersleben and i can get it into 3ds max but then i am not able to go on :(
No need for 3ds in first place, you got to go through 3dsimsd first ;)
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

diamondgeezer73

Can't find the export plugin from 3DS Max 2010 to KRP, links from the howto at the start of this thread take me to pages explaining how to install it but no download links I can see.

http://tools.piboso.com/index.php/Export_Plugin

Shows no download links?

Any help much appreciated....

dibu

Quote from: diamondgeezer73 on November 19, 2014, 06:27:59 PM
Can't find the export plugin from 3DS Max 2010 to KRP, links from the howto at the start of this thread take me to pages explaining how to install it but no download links I can see.

http://tools.piboso.com/index.php/Export_Plugin

Shows no download links?

Any help much appreciated....
The export plugins are included in the Track tools (tt.zip) which you can download from here.
http://kartracing-pro.com/?page=downloads


evolution-kart

I want to use 3dSimEd and everything is ok so far, but when i import the track then in 3ds max as a .dae-file no textures are converted.
Error-Messages at the import see the picture.
What have i done wrong? I tried it with different texture-folders.


Bismuthguy

Question...does it matter what version of 3ds max should i download, does it matter?

fabri1998

Hello, i have created on btb the track of the world cup kz 2015 (le mans), i have export for rfactor but i font manage to convert it for krp :o ... Someone can convert this track if is he interested? I send all the material to convert