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January 26, 2021, 07:33:02 AM

News:

Kart Racing Pro release12 available! :)


Beta 6

Started by Aritz, February 02, 2012, 10:35:35 AM

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PiBoSo

February 10, 2012, 05:28:55 PM #30 Last Edit: February 10, 2012, 06:05:03 PM by PiBoSo
Quote from: Aritz on February 10, 2012, 05:03:03 PM
Don't you think the track is similar to Rye House?

It is Rye House :)
And it is now an officially licensed track  :P

EVO

To download all my dashes, airboxes, tracks, and more
click here or see my personal website

laraarsa

Very good! congrats!

PiBoSo


Changelog:
- fix: dedicated server replay
- fix: dedicated server dynamic track surface reset
- fix: rolling start corridors crossing penalty
- fix: gap in race classification
- fix: poll across a server restart
- fix: setup page on track bug
- fix: remote karts sunk into the ground
- fix: possibility to reconnect to a server with a different kart
- fix: cleanup of disconnected drivers with no laps
- fix: improved mouselook
- fix: look left/right/back
- fix: animated chain
- new: air choke

PiBoSo


The changelog is work in progress. More fixes and features will be integrated in the release.
There are also a lot of small, unlisted, internal fixes and optimizations.

prostix

VERY GOOD THANK YOU SO MUCH  ;D ;D ;D ;D ;D

Racehard

Yeah, love it so far.

The air choke looks perfect, great.

Cloudheaven


Vladimir Shestakov


Aritz

Nice job as always :)

Don't forget to correct the wet tyres texture :D

robby


Aritz

Which is the air choke effect on engine? It should down the engine temp and loose some horse power aswell. But with no carburation capability, there is not engine break possibility, so what for the air choke?

Don't missunderstood me, I like the new feature :D

PiBoSo

Quote from: Aritz on February 11, 2012, 08:33:37 PM
Which is the air choke effect on engine? It should down the engine temp and loose some horse power aswell. But with no carburation capability, there is not engine break possibility, so what for the air choke?

Don't missunderstood me, I like the new feature :D

Air choking is not very useful on the TaG engines, but it should be important to simulate an high-revving engine with no RPM limiter, to prevent gripping when releasing throttle at the end of a straight.

Aritz

Quote from: PiBoSo on February 11, 2012, 08:45:14 PM
Quote from: Aritz on February 11, 2012, 08:33:37 PM
Which is the air choke effect on engine? It should down the engine temp and loose some horse power aswell. But with no carburation capability, there is not engine break possibility, so what for the air choke?

Don't missunderstood me, I like the new feature :D

Air choking is not very useful on the TaG engines, but it should be important to simulate an high-revving engine with no RPM limiter, to prevent gripping when releasing throttle at the end of a straight.

I suppose that you are talking about the ICA engines, aren't you?  :P

Josi

Quote from: Aritz on February 11, 2012, 08:49:20 PM
Quote from: PiBoSo on February 11, 2012, 08:45:14 PM
Quote from: Aritz on February 11, 2012, 08:33:37 PM
Which is the air choke effect on engine? It should down the engine temp and loose some horse power aswell. But with no carburation capability, there is not engine break possibility, so what for the air choke?

Don't missunderstood me, I like the new feature :D

Air choking is not very useful on the TaG engines, but it should be important to simulate an high-revving engine with no RPM limiter, to prevent gripping when releasing throttle at the end of a straight.

I suppose that you are talking about the ICA engines, aren't you?  :P

:o YEAAAH!!!
I'm thinking on ICA also...  ;)