Kart Racing Pro release11f available!
Started by laraarsa, November 30, 2011, 02:49:19 PM
Total Members Voted: 34
Quote from: Schwoni on December 13, 2011, 04:31:31 PMNetcode is most importank i think.
Quote from: Racehard on December 13, 2011, 07:28:29 PMQuote from: Schwoni on December 13, 2011, 04:31:31 PMNetcode is most importank i think.Yep definitely!+10 rogenator
Quote from: PiBoSo on December 13, 2011, 01:15:08 PMPlease note that a good AI would take a long time to be integrated.It must be fast, but also make human-like mistakes. It must be aware of the other karts on track and overtake them when possible.Last but not least, it must know about the different event sessions and change behavior accordingly.To make things more complex, the physics simulation is too computationally complex to have a full field of karts, so a dedicated, simplified physics model for AI would have to be coded.This task would take several months to be completed; months that could be ( better? ) used to:- improve netcode a lot- add a web-based servers browser- complete the linux port- improve rendering with post-processing effectsand much more...