Kart Racing Pro release12 available!
Started by PiBoSo, September 17, 2010, 12:03:42 PM
Quote from: Aritz on July 11, 2011, 03:49:02 PMSecond question: Using this "star" plane position (foliage) the game shows them with an awfull shadow, how can I avoid this?
Quote from: Aritz on July 28, 2011, 09:10:00 PMI am trying to do 3D grass.Is this file correct? File "grass.grs", content:grass.tgagravel.tgaSo 3D grass will be created over grass.tga and gravel.tga areas.Grass_density.tga could be done like rain puddles? (using alpha channel and painted random areas and mapped in the grass.tga in glossiness channel)Thx
Quote from: Nitrox on August 01, 2011, 12:42:22 PMPiboso, could you post an example of the texture file (eg lonato one)? I think I have an idea what it should look like, but this would really help