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Resolution for Kart Paints

Started by Birel-Rotax 42, May 14, 2014, 05:58:01 PM

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Birel-Rotax 42

On the last couple of paints I have done, some of the results are a bit grainy and low-resolution when put in game. My graphics settings are all at highest, and the images I used were minimum of 1024x1024, so the actual images weren't too small, and edited to have solid colors, thus increasing resolution further. My question is, what is the limit/optimal resolution for a kart paint to show up very crisp, yet not so large in resolution that size starts to effect everything? I know that some of the time, just going up to 4096x4096 (like on my RK Kart and the mini60 Kosmic) helped it, but there wasn't a night and day difference. Any thoughts?

EVO

the images you reference have to be high resolution. I always scale the template up by one power of two and then start skinning.
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

Birel-Rotax 42

I used at least 1024x1024 but I'm going to try redping it with a higher resolution for the template it's self. Thanks for your help EVO!

EVO

the template is not as important as the resolution of the photos you bring into the template. Upsizing the photo will make it blurry.
Your reference photos should always be larger than the template size. Good luck.
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

Birel-Rotax 42


LauZzZn

Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

Birel-Rotax 42

The first track I saw in the list when testing. Just a quick preview  :D
I'm working on the models that you asked me to do, do you have textures or is just solid colors ok, LauZzZn?

LauZzZn

Quote from: Birel-Rotax 42 on May 15, 2014, 05:56:09 PM
The first track I saw in the list when testing. Just a quick preview  :D
I'm working on the models that you asked me to do, do you have textures or is just solid colors ok, LauZzZn?
Colours is alright, I gonna map them later in max, but try to use a colour comparable to the correct texture ;)
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport