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Kart Racing Pro release8

Started by PiBoSo, April 09, 2019, 12:08:21 PM

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PiBoSo


PiBoSo

April 09, 2019, 12:08:53 PM #1 Last Edit: May 11, 2019, 04:58:55 PM by PiBoSo
Release Notes
- a clean installation is strongly recommended
- replays are not compatible with the previous versions
- trainers are not compatible with the previous versions

- Kart Racing Pro is now a 64 bit only application
- the default installation folder has been changed to "Program Files"
- unfortunately, plugins for the previous versions are not compatibile anymore, because they need to be compiled for 64-bit

- the mods folder setting has been moved to the file "kart.ini": http://forum.kartracing-pro.com/index.php?topic=1527.msg49897#msg49897

- the collisions parameters have been tuned

- the GKS and Kraft Motorsport paints have been added for the karts using the TK 2015 bodywork
- now only the cast votes count for a poll result
- the "Free Roam" camera FOV adjustment is now non-linear
- the lean angle in cockpit view has been reduced
- "Max Power" in the "Kart Info" page has been changed from kW to HP ( please note that modders still have to use kW in the INI file, though )


Modding
- plugins must be re-compiled for 64 bit
- it is now possible to add custom track layout objects
- the limit of 100 track layout objects has been removed
- a "plastic" material has been added for the walls
- the "plastic" material can now also be used for the track layout objects
- the stock helmets now include placeholder specular and reflections maps, that can be replaced by modders in the paints ( the textures names are "helmet_s" and "helmet_r" )
- the "shadow" and "ambientshadow" models no longer need to be set in the "cockpit" section of the gfx.cfg file of the various kart parts
- a rotating radiator cover is now supported. In the "gfx.cfg" file of the engine, add the following lines under the "radiator" sections:
cover
{
 name = object_name
 axis = x
 max_rot = 30
}

SwarleyRuiz

I use the google translator

Youtube: SwarleyRuiz Video of Games Racing.

oppolo


PiBoSo


oppolo

There isnt any level battery in the dash, it is impossible to know how much level battery I run? is there rechearge with throttle up?

PiBoSo

Quote from: oppolo on April 10, 2019, 04:00:36 PMThere isnt any level battery in the dash, it is impossible to know how much level battery I run? is there rechearge with throttle up?

It's not possible to know the battery level while on track.
At the moment recuperation is not simulated.


PiBoSo