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Oculus Rift DK2 support

Started by rt45433, December 09, 2014, 10:58:59 PM

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mcine

Quote from: PiBoSo on March 30, 2015, 07:11:56 PM
Quote from: mcine on March 30, 2015, 12:24:23 PM
Any news on this one?

I don't have real monitor, but I took a vnc connection to my computer and moved the window to my primary display so this should be my situation.
I was next to my computer so the view from an odd place , but crosseyed anyway.
the oculus3 shot has the crosseyed view when driving and the oculus4 is the one that looks ok with the menu.

The eyes distance used is the value returned by the Oculus SDK.
Have you changed something in the parameters?
The menu rendering should not look correct, because the same camera position is used for both eyes.

I am using the vr-gear intercepter since I have the wider lences. I have not had any issues with other games.
Is the width taken somehow differently from api when menu is shown?
The menu scene looks ok, so there is something different there.