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Dynamic surface

Started by Aritz, January 13, 2012, 02:08:32 PM

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Aritz

I have been testing the rubbering of the track on Magescq.

First I use 20x multiplier and in two laps the track is clearly rubbered. Then I use 10x, 3 laps is enough to see differences. With 5x, 4-6 laps and the track has visible black lines.

But online (1x) I was not able to see those lines, even after 35 laps... In real world 35 laps is nothing, so in fact it has to be that way but Schwoni told me that even with 200 laps in his track, he was not able to see rubber at all. Perhaps his track is not working

Mi question is: Is the dynamic surface changed from beta4 to more real, slower rubbering?

PiBoSo


Rubber was tuned down in Beta5; but probably too much. It will be fixed in Beta6.