• Welcome to Kart Racing Pro Official Forum. Please login or sign up.
 
March 28, 2024, 07:54:25 PM

News:

Please read the FORUM RULES


Track creation guide

Started by PiBoSo, September 17, 2010, 12:03:42 PM

Previous topic - Next topic

Aritz

Piboso, please, how can I adjust the camera limits? I see green and red balls on track, but camera works out of those limits...

How does the Y rotation works? If i could limit camera rotation, I should finish the track today...

PiBoSo

Quote from: Aritz on April 01, 2011, 12:39:15 PM
Piboso, please, how can I adjust the camera limits? I see green and red balls on track, but camera works out of those limits...

How does the Y rotation works? If i could limit camera rotation, I should finish the track today...

Y rotation is only used for "Fixed" cameras.
"Normal" cameras can only point 90 degrees to the left and to the right from default direction.
Limits start at the green ball and end with the red one. Please make sure you haven't inverted them.

Aritz

Thank you, now I understand why is not working ;)

Aritz

How can we edit sky and background (the horizon) files?

thx

Nitrox

Is there a way to do semi-transparent surfaces (like grey plexi glass)?

PiBoSo

Quote from: Nitrox on June 22, 2011, 06:27:14 PM
Is there a way to do semi-transparent surfaces (like grey plexi glass)?

It is possible, using alpha channel ( black is transparent, white is opaque ).
The TGA must then be saved as 32 bits.


Nitrox

June 22, 2011, 06:52:01 PM #51 Last Edit: June 22, 2011, 06:56:12 PM by Nitrox
Thanks, I will try this :)

Any news on 3D grass btw? :) Sample of grs file would be nice ;)

Aritz

I can't find information about EDF files (the sky files)

Can someone help me? How can I edit or create them?

Nitrox

June 22, 2011, 09:52:40 PM #53 Last Edit: June 23, 2011, 12:26:27 PM by Nitrox
I read about how to crate them some time ago, will try to find this again :)

Edit: Sorry, no go... I thought there is a way to convert rFactors sky.mas to edf with MASUtility, but output is just a skybox gmt...

Eslotes

PiBoSo can u help Aritz please with the sky thanks :)
A smooth race never made a skillful racer.

PiBoSo

Quote from: Aritz on June 22, 2011, 08:29:38 PM
I can't find information about EDF files (the sky files)

Can someone help me? How can I edit or create them?

Create a sky-dome with triangles facing inside.
Export it with 3dsmax plugin as "Mesh" ( EDF file ).

Aritz

Lol, I have it (almost!), I can use my own sky but this tutorial I found is for double face capable games :P The problem is "with triangles facing inside"... my sky has the triangles facing outside :D

http://www.youtube.com/watch?v=ldhsrIhL7kE

The tutorial is just perfect, but we have to learn how to paint it from inside :p

Aritz

weee  8)

I used the rfactor sky.mas file. Now I have to change those bad textures and put the real ones :)



Aritz

@Piboso:

If we call to kerbs TRKKERB01 etc, they loose grip comparing to TRKASPH01 ? How much? I feel them very low "grippy"

Can we call them TRKASPH..? I know we will loose this particular sound when we pass trough them but I really want more grip, like real track kerbs have :)

PiBoSo

Quote from: Aritz on July 01, 2011, 10:22:49 AM
@Piboso:

If we call to kerbs TRKKERB01 etc, they loose grip comparing to TRKASPH01 ? How much? I feel them very low "grippy"

Kerbs have the same grip of asphalt B.