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Contact - Collisions.

Started by SuperKillo, December 11, 2010, 01:38:28 AM

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SuperKillo

December 11, 2010, 01:38:28 AM Last Edit: December 11, 2010, 01:41:30 AM by SuperKillo
After several games online with a friend, we touched on many occasions and found that the collision system is wrong.

Would be well to revise this paragraph, because I believe in the karts, the contact are too constant.

Thank you PiBoSo for this AMAZING simulator!

Tomy

Quote from: SuperKillo on December 11, 2010, 01:38:28 AM
After several games online with a friend, we touched on many occasions and found that the collision system is wrong.

Would be well to revise this paragraph, because I believe in the karts, the contact are too constant.

Thank you PiBoSo for this AMAZING simulator!

+1, the most important thing to do, I think.  ::)

Racehard

I also noticed these problems several times while racing online against a friend, when our karts just gently collided, they reacted too extreme, so almost every collision (even if it was very small) led to a spin out of at least one of us.