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April 19, 2024, 10:49:38 PM

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Kart Racing Pro release13e available! :)


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Messages - Raise

271
General Discussion / Re: Steam release
July 22, 2017, 02:13:34 AM
Quote from: oppolo on July 21, 2017, 10:20:19 PM
I have many driving games and no one of them, also the arcadish ones, allowed me to plug the usb of wheel and play. I am very demanding on the FFB quality and sometimes I spent also weeks for finding the right feeling. In the case of KRP there is a sticked thread in the documents section. I think also it is impossible for developers to give a default right setting of FFB for all the steering wheels.

Apologize, I have to explain better, saying "full of kids" I meant "the most part" (in the spoken italian it means so)and for "kids" I meant also a childish approach to a video game. Some of my friends are over 40 or over 50 but they want only to push the throttle and go, no matter how the steering wheel is setted, nothing bad offcourse but KRP wants to be an hardcore sim. it is a fact that simulators like AC and PJC use arcadish features for not making people escape from them. you think the problem is the price, well in fact I mentioned it in my post

anyway Piboso sentenced: hardcore or bust ;D

You missed my point about other hardcore sims being on steam, I understand there maybe a childish mentality for some but Rfactor is a game I spent plenty of time fine tuning my FFB and I enjoy the game greatly and I think but am not certain that many others feel the same about the game. The issue with KRP comes from the fact you pay $40 for a game with no ai and 4-5 default tracks it just doesn't present itself off the bat as a game worth the money while I'm critical I myself consider the satisfied by my purchase but many people don't race karts as I do and. As such don't care to spend $40 on a kart only sim when they were happy with Rfactor karts to begin with. In all honestly it has little to do with a preference of easy to drive or arcade aspects there just doesn't seem to be much to do in the game when you first buy it and then you discover multiplayer is rather dead and there's no leagues currrently running and you say I'd rather not have bought this.
272
General Discussion / Re: Steam release
July 21, 2017, 08:03:17 PM
I don't understand where this belief  that steam is just kids who want arcade games comes from. Steam is a universal platform that has grown in popularity because of the ease of access hence why simulation games like Rfactor and Iracing and assetto corsa  are also available for purchase on it. The game probably has a high return rate because it costs $40 for what seems to be a very barebones game, there aren't a huge amount of people on multiplayer tracks aren't laser scanned and graphics aren't great so when you have a guy who doesn't really races karts but likes them in Rfactor who buys krp for 2/3 of the cost of a AAA title and doesn't get the ai and good graphics he's disappointed and returns to Rfactor where the FFb is good and maybe the karts aren't realistic in terms of class and say carb stuff but he doesn't care cause he doesn't race karts he just wants to have fun and he knows he can with rfactor. Now I know there's no reason for me to say anything as I'll just be told to go play KartKraft but I keep bringing up the flaws of krp to see the game improve not to just be negative cause when all Piboso hears is the same things he's saying it does nothing to help. And I'm not saying KRP needs ai and good graphics to be successful after all 20% return rate while not great is far from a majority but it does need to be understood that the return rate is not just kids on a universal platform being overly demanding especially when you consider a large number of the active memebers on this forum are kids who bought it via PayPal pre release 1
273
Paints / Re: ItalKart Paint ( MS Kart )
July 20, 2017, 11:09:22 PM
Quote from: futureracer on July 20, 2017, 11:03:32 PM
Quote from: Cory_Hayes on July 19, 2017, 05:04:49 AM
Since the nosecone template isn't anywhere near close to the real life one it has been awkward trying to line stuff up and all but slowly getting there, probably will re do most of it again but yeah, just a rough idea of what it will look like..


https://gyazo.com/3a5d81d391c7864b2e18956c46f771a7
I already told him guess he hasnt gotten off his butt to fix it
274
Other Addons / Re: MRO released mod
July 20, 2017, 09:15:13 PM
Quote from: Max Tadd on July 20, 2017, 08:46:57 PM
Quote from: Raise on July 20, 2017, 08:39:13 PM
Quote from: Max Tadd on July 20, 2017, 05:08:01 PM

I'll email you soon MRO

And to raise, it isn't anything like you said, and if stuff I like isn't important what makes stuff you like important, your such a tedious person

Max all i was saying was it clearly isnt all that important if its taking you days to weeks to respond to him about what you first said in fact its been 54 days and youre still saying soon, so i dont know what the stuff i like relevant in this conversation but sure im the tedious person because i told MRO not to worry about it?????

Well what I need to talk to him about is a good opportunity that has nothing to do with krp or me for that matter

and that means it doesnt matter how long it takes for you to respond to him and that explains why you came at me for telling him not to worry about it?
275
Other Addons / Re: MRO released mod
July 20, 2017, 08:39:13 PM
Quote from: Max Tadd on July 20, 2017, 05:08:01 PM

I'll email you soon MRO

And to raise, it isn't anything like you said, and if stuff I like isn't important what makes stuff you like important, your such a tedious person

Max all i was saying was it clearly isnt all that important if its taking you days to weeks to respond to him about what you first said in fact its been 54 days and youre still saying soon, so i dont know what the stuff i like relevant in this conversation but sure im the tedious person because i told MRO not to worry about it?????
276
Racing / Re: Rotax Max Eurochallenge 2017
July 19, 2017, 10:27:15 PM
Quote from: Joggl on July 19, 2017, 10:21:02 PM
When will the individual races take place? I can not find a date and time here

the mod would need an update that to my knowledge is not in the works as of yet
277
Engines / Re: HONDA 390CC 4-STROKE
July 19, 2017, 04:17:37 AM
Quote from: Joggl on July 19, 2017, 12:28:42 AM
when i install this mod crashes my kart.exe :(

because it is for an old version of the game dude
278
Paints / Re: ItalKart Paint ( MS Kart )
July 18, 2017, 11:52:49 PM
Quote from: futureracer on July 18, 2017, 07:56:53 PM
which sidepods are used for ms?? i know the front is 505
the same pods as the lotus kart
279
General Discussion / Re: Kart Racing Pro release1
July 16, 2017, 10:41:52 PM
Quote from: JonOfMine on July 16, 2017, 04:32:36 PM
PiBoSo will you make both paint templates compatible because if you don't that's essentially all the paints ever made gone.
That unfortunately is not a simple task it is not possible to  uvwunwrap the object twice without doing something like creating a legacy version of the bodyworks it would work but it's probably not ideal
280
General Discussion / Re: Kart Racing Pro release1
July 14, 2017, 04:56:01 AM
You turned all the models around so previous versions of edfs no longer are correct, that would have been good for the release notes....
281
General Discussion / Re: Kart Racing Pro release1
July 14, 2017, 12:42:37 AM
Quote from: PiBoSo on July 14, 2017, 12:38:44 AM
Quote from: Raise on July 13, 2017, 11:59:23 PM
new: support for an external mod folder
new: engine limiter sound support
new: "very high" network connection setting
could you elaborate a little on what these mean and how we can use them please?

Now mods can be installed in the "My Documents"/PiBoSo/Kart Racing Pro/mods/ folder, too.
It's also possible to change it to a completely different folder ( even a different disk drive ) editing "folder" under the "mods" section of the core.ini file.

For an example of the limiter sound, please check the sfx.cfg file of the s_fs250 engine.

The "very high" connection sets 24 visible karts at the same time.

I assume for the mod folder it is the same installation method as before just in a different folder?
282
General Discussion / Re: Kart Racing Pro release1
July 13, 2017, 11:59:23 PM
new: support for an external mod folder
new: engine limiter sound support
new: "very high" network connection setting
could you elaborate a little on what these mean and how we can use them please?
283
Track Editing / Re: Track Creation In SketchUp
July 03, 2017, 06:54:28 PM
Quote from: _NathanS7_ on July 03, 2017, 04:50:14 PM
Ah okay I think I misunderstood you, sorry for that.
By naming do you mean just for naming textures or naming the actual objects modelled in SketchUp? Is the whole prefix & suffix thing for naming components, groups, layers etc?

Thanks!

The pre and suf thing is solely for objects not textures
284
Paints / Re: paints
July 03, 2017, 03:05:49 AM
Quote from: Mr.Velilla on July 03, 2017, 03:00:50 AM
he asked for a lot of things to be honest

How did you get my track kid
285
Paints / Re: paints
July 03, 2017, 02:57:26 AM
Quote from: Mr.Velilla on July 03, 2017, 02:53:51 AM
we read very well

ah fair enough i didnt make the connection with what the thread was about my bad, would love to know how you got a track that was never released though im sure you have some insults to hurl at me in spanish since i just called you out