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Messages - andri

76
Quote from: Racehard on February 02, 2011, 05:22:21 PM
Quote from: nickart42 on February 01, 2011, 06:54:56 AM
CALSPEED:
http://www.calspeedkarting.com/general-info/course-configurations.html
iNTERLAGOS:

How about convert it by yourself, I think there is an interlagos kart for rFactor, so you could use that.
If you have the right programs and you follow the steps of the conversion tutorial you should make it, even with no pre 3ds max and any other converting knowledge ;)

Hmm !!! agree with you Racehard if everything is ok. But if there is a problem in the source track, it's not easy to do it because we have to redo the job in 3ds max. I'm converting a track that I got an authorization right now, and I have a little bit problem in one sector.
77
Quote from: nickart42 on February 01, 2011, 06:54:56 AM
CALSPEED:
http://www.calspeedkarting.com/general-info/course-configurations.html
iNTERLAGOS:

Can make the conversion from rfactor if you have an authorization to publish it, so ask the guy who made the track for rfactor and let me know if he (or they) says that we can do it.
78
Track Editing / Re: time problem on track
January 31, 2011, 04:36:51 PM
Quote from: SkyGT on January 31, 2011, 04:30:16 PM
Ho trovato l'errore, in race data sbagliavo la larghezza degli split, li mettevo troppo corti che non coprivano tutta la pista, di conseguenza se con il kart non ci passavo sopra non mi segnava il tempo. Tenevo comunque negativo il left e positivo il right come valori.

Dico giusto PiBoso?

Can you please speak in english, so that everybody here can follow the discussion ... thank you. Andri
79
Quote

Hello andri,

I can't see the pictures, even if i am logged on into my gmail account, anyway,
If you haven't merged the centerline correctly you couldn't have done the .trp racedata. (Aritz mentioned how to check the centerline, if it got merged)
Make sure that there are no errors with the process in trackED.
But your pretty close to having it ingame so don't worry ;)

Thank you guys for help. Will check that when have free time. Here the imageshack links because I got a trouble with gmail.

- Rendering from 3ds max

http://img560.imageshack.us/i/josetrack.png/

- The .trp loaded

http://img692.imageshack.us/i/2011012017h1033.png/

- and finally. the track centerlined

http://img715.imageshack.us/i/2011012017h1210.png/


80
Guys, I just tried to convert a canadian kart track, following the tutorial posted here, and I have a crash/freeze trouble when loading the track in KRP. As I said, I followed the tutorial posted here, changed all gMat materials to standard, rename all materials, export track and trackED. However, I'm not sure I understand how to centerline the track, but even not sure where the problem is. Is it rename problem or trackED problem? If you guys can help. it's really appreciate. Here are some scrennshots:

- Rendering from 3ds max

http://img560.imageshack.us/i/josetrack.png/

- The .trp loaded

http://img692.imageshack.us/i/2011012017h1033.png/

- and finally. the track centerlined

http://img715.imageshack.us/i/2011012017h1210.png/


81
Racehard, send to me your msn adress please. I'm converting a canadian track kart and will need some help. Thank you in advance. Andri
82
Track Editing / Re: Which track you want to do?
January 20, 2011, 08:00:44 PM
Guys, just want to say my opinion on that. Try to build or make or convert a KARTING track. The track like spa-francorchamps or whatever for formula is not good for kart racing in general, and I think there is a lot of kart track in the world. And also try to make a good finished track job and a good product before you post them here, so that we keep krp as serious sim as possible.
83
Track Editing / Re: Exporter request
January 11, 2011, 08:14:31 AM
Quote from: PiBoSo on September 17, 2010, 12:14:35 PM
Please post here to request an exporter for your favorite modeling software.

For blender please. I'm building some canadian karting tracks now with blender, Thank you.
85
Hi,

Check your cpu/motherboard/graphic card temperatures. And also check you're power supply if it's enough power to run your motherboard and video card. I had this trouble because it's too hot inside my case, so now I leave it open. Hope this give you help.
86
Support / Re: Windows 7 64 bit compatability
December 17, 2010, 05:34:36 PM
run as administrator. right click the krp icon, then compatibility, then run as administrator. Work fine here.
87
General Discussion / Re: Kart Racing Pro beta1
December 11, 2010, 04:39:59 AM
Quote from: Bacchulum on December 11, 2010, 01:10:56 AM
Quote from: andri on December 07, 2010, 05:21:45 PM
Try to modify the caster setting.
Thanks for the tip andri, my time is now down to 44.089 (still can't break the 44s barrier but that's just the driver :P)
Now I just have to replicate that online for the stats page.....

44s is already fast Bacchulum. My best is 45s. lol!!! I've to change this old Microsoft sidewinder FF. The FF is not good at all even in another sim like RFactor or Nkpro.
88
General Discussion / Re: Kart Racing Pro beta1
December 07, 2010, 05:21:45 PM
Quote from: Maximilian Severin on December 06, 2010, 09:07:15 PM
really cool sim! As others said before, there is too much oversteer on corner exits. Is there a chance to drive the shifter (KZ2) with the demo?  I have to test it in the next couple of days and compare it with my real KZ2 :)
Keep on working on this awesome sim!

Try to modify the caster setting.
89
General Discussion / Re: Kart Racing Pro beta1
December 07, 2010, 06:53:14 AM
Guys, this is the best sim kart I never play. I drive a 125cc vortex rok on Tony kart venox chassis since 2006, and I feel that the physic of this sim is like real.  Wow!!! It's amazing sim. Thank you guys.

Andri