• Welcome to Kart Racing Pro Official Forum. Please login or sign up.
 
April 19, 2024, 01:01:53 PM

News:

Please read the FORUM RULES


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - T.J. Koyen

31
Setups / Re: Setup guide
May 27, 2011, 08:04:34 AM
Most all of what you posted seems pretty accurate to real-world Aritz! And it seems to apply mostly true to the game as well which is great :)

I agree with Schwoni that seat position is really important. I like to move mine back one or two clicks to get more rear grip.

For tyre pressure, I've noticed that the lower pressure makes the kart take a while to get up to normal grip levels, as you'd expect. I've been running 9.4 psi lately, which is comparable to the tyres I use in real-life.

aireisor,

A narrow front track will let the kart roll more freely off the corner and scrub less speed off. As with any adjustment in karting, it is a trade-off to find the right balance between your turn-in grip and your speed off the corner. The wider front will help on turn-in, but it also tends to set the inside rear wheel down quicker too, binding the kart on exit more. If you can run a narrow front track without giving up turn-in grip, you can get off the corner better and down the straight faster.

On axles, I haven't really felt much difference in KRP between them. Typically I run medium to hard in real-life, because they allow the rear to pick up quicker (more direct transfer of weight) and give the rear more stability. Axle tuning is really a fine art though as you said Aritz. Axles will do different things under different track conditions. A stiff axle may work well on a cold day since you're digging the outside tire into the track harder and you're getting more traction. A stiff axle may also work on a warm day with lots of grip as you are able to get a better transfer of weight and quicker lift. I always start at medium and then adjust according to the track conditions.

I wrote a setup guide for the Merlin kart, maybe I'll post it if you guys are interested in seeing it?
32
Looks brilliant!
33
General Discussion / Re: dirty visor
May 26, 2011, 02:06:29 AM
I use one tear-off a day in real life. It's mainly just to protect the iridium of the visor for me. So no, it isn't really realistic in the game. But it's an okay addition.
34
Off-Topic / Re: Dirt 3 - Rally Cross - Monaco
May 23, 2011, 05:28:26 AM
Your overtaking was um.... aggressive.  ;)

How's the game?
35
Racing / Re: If anyone's on...
May 23, 2011, 02:20:06 AM
Just the redneck Americans like NASCAR ;) Most of the sprint kart racers over here prefer F1. Although it is pretty AWESOME to see a NASCAR on a road course, bouncing over curbs. Like V8 Supercars but with more weight to toss around.  :P

36
Racing / If anyone's on...
May 21, 2011, 04:54:15 AM
Hop in the SRL server on Dijon! I know most of you are probably sleeping...
37
2011 Merlin LM30 with Parilla Leopard running the TaG and Parilla classes here in the States.
38
Racehard,

To make a vector graphic of a sticker kit for example you need to trace every element with a pen tool in Illustrator or a similar program. Pretty simple, but definitely time consuming. When I made my Merlin kit, I had the vector version already since I do a lot of the graphics for Merlin. So it took me all of 5 minutes to do that one. I've actually got several kits that I've made up, I should post them when I have time.
39
Awesome  :D
40
Bug reports / Re: Hips through the seat
April 25, 2011, 07:05:31 AM
I suggest a regime of exercise that includes lots of cardio and core work.
41
Paints / Re: Eagle Kart System paint
April 19, 2011, 07:29:03 AM
Very cool. I always liked the old school look of the old EKS kit.
42
Paints / Re: Help with suit
March 31, 2011, 03:59:31 PM
The suit goes in the Driver folder, not the Kart folder.
43
Agreed. I can barely get out of the pits at Kerpen without crashing into the tires and I have to go back to the garage every time.
44
Bug reports / Re: Invisible driver
March 28, 2011, 01:07:51 AM
I'll try that, thanks.  :)
45
Bug reports / Invisible driver
March 27, 2011, 01:12:17 AM
I'm still having this issue. It's been happening since the new update. My driver is invisible when in game. He also fails to show up when I'm selecting my kart. I have triple checked to make sure the "Hide Driver" option is NOT ticked so it isn't that. Any ideas?