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April 25, 2024, 12:51:48 AM

News:

Kart Racing Pro release13e available! :)


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Messages - Braden Eves

16
General Discussion / Re: Kart Racing Pro beta14c
July 27, 2015, 05:19:20 PM
inb4 beta 14z
17
General Discussion / Re: Funding for KRP
December 21, 2014, 04:45:18 AM
+1
18
General Discussion / Re: full steering wheel
December 20, 2014, 05:37:26 PM
Quote from: Alexander Kirkwood on December 20, 2014, 05:11:14 PM
how do you make it so that you can see the full steering wheel


Go into documents, click on piboso, click on Kart Racing Pro, click on profiles, click on your name, and open up profile.ini

When you open up profile.ini scroll down to the view section and where it says FOV=85 (or any other number that you have your FOV at) and change this to a bigger number. I have mine at 110. Then right under that you change your pitch to a bigger number also, I have mine at 1.900000 . Then click save, and it will work when you get into your game. However, every time you change a setting while in the game, it will reset, and you will have to repeat the instructions I just gave you.
19
Suggestions and wishlist / Re: Beta 12 Suggestions!
October 18, 2014, 10:48:19 PM
Quote from: Myles Rowe Top Kart #6 on October 17, 2014, 01:38:59 AM
Beta 12 needs AI drivers with difficulty low for beginners all the way up to where they make almost no mistakes besides passing. They need to be programmed to accidently crash some times. The AI drivers also need options for level of aggression and how much you want them to defend their line when your trying to pass. Preferably levels 1-10.

Well would you look at that? FAQ says no plans to add it, and has said that for years...
20
Quote from: PiBoSo on May 15, 2014, 10:58:45 AM
Quote from: Ensonic on April 28, 2014, 02:17:38 PM
Hi there,

any plans for the Oculus now? DevKit 2 is coming soon and even Dev1 was a blast...  Another big thing would be angle correction for Triple Screen support to get the right impression of speed.... at the moment it is distorted when using angled side monitors...

EDIT:
Found the triple screen topic.
Oculus Rift support will be added as soon as they ship DevKit2.

Is this still going to happen? I ordered mine and its gonna be here in the next few weeks
21
SKWC has moved onto our own website. If you would like to apply feel free but know we are only excepting people that we know are clean drivers and won't cause any problems.

http://skwcracing.wix.com/home

Also, our facebook page for any updates that take place.

https://www.facebook.com/SimKartWorldChampionship
22
Racing / Re: Introducing the SKA Pro Tour!!
September 26, 2014, 05:50:20 PM
Many people have been there done that and you'll find very quickly that you can't let the forum people in because they wreck everybody. You need a dedicated server or else people will be lagging everywhere. You need team speak or some form of communication between the racers during the race to communicate penalties, restarts, etc. and you are probably going to need an off track admin as well. If you need any more help pm me and I'll be glad to

Braden
23
Quote from: sam19 on June 05, 2014, 08:27:26 PM
looks awesome, cant wait to play it, great to have someone who likes the community

sam

+1
24
Racing / Re: sim kart world championship complaint
June 05, 2014, 08:22:01 PM
Guys your best chance at being on the invite list for SKWC is to come on the teamspeak and hang out and do some fun races with us for a few days and we will consider adding you, but until then you can't race just for the fact that people who have no relationship at all with anyone in SKWC just hop on the server for the race and start intent wrecking.
25
General Discussion / Message to PiBoso
May 29, 2014, 04:56:34 AM
When are you going to fix the only 12 karts in sight problem, it is pretty bad and it seems like it would be a very easy fix (even though I don't have hardly any experience in it).
26
This track looks amazing with all the buildings  8)
27
Off-Topic / Re: KartSim
April 03, 2014, 12:29:01 AM
To be honest this game looks beyond shit. KRP will blow it out of the water and rFactor 2 also. I have been playing rfactor 2 and I am very impressed.
29
Off-Topic / Re: rfactor 2 karts
April 01, 2014, 04:38:51 AM
This looks amazing and racing will be comparable to iracing. If the physics are only a small step down from KRP i think it will be worth it to get 10,000 times better racing
30
Racing / Re: Hosting a race
April 01, 2014, 02:20:54 AM
Quote from: sam19 on March 28, 2014, 09:16:10 PM
cheers for the comment back, how do i go about running a dedicated server?

sam

You are going to have to have a seperate computer for the dedicated server. http://forum.kartracing-pro.com/index.php?topic=8.0

First you need to make a .ini file and copy the format into it. Then you need to take the KRP shortcut and go into properties, Then the line that says target, you need to copy the example that piboso gives you with a space between the " and the first letter in the example. If you need to port forward you need to figure that out for you personally just make sure you open up port 10600 and 10610 for UDP