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Messages - Piers Prior

46
Documentation / Re: Telemetry
October 30, 2013, 03:32:23 PM
Hi PiBoSo
Is it possible to plot extract x and y coordinates to plot a graph or diagram so track maps and lines can be analysed?
Cheers
Piers
47
Track Editing / Re: CIK/FIA Macau WIP
October 22, 2013, 11:36:44 AM
Quote from: Cory_bro on August 31, 2013, 02:39:14 AM
just make the spawns outside the little shed things,
how do you do that?
48
Suggestions and wishlist / Starts
October 22, 2013, 11:30:45 AM
i have recently taken a break from krp and i am back :)
Since coming back to krp i have noticed a few things that, if done better, would add to the enjoyment of KRP.
Firstly the starts, when you are sitting on the grid for the pre start and waiting for people to come to the grid it would be better if it were not possible to move eg the brakes are locked on full even if you accelerate, this is because people always get disqualified for accidentally rolling as they rev their engine or touch the throttle.
Also for standing starts and kz1 racing their should be an option for the creator of the server to opt for a 1 lap warmup so you dont have to do the 5 min warmup every race.
If the roll up lap did not have disqualifications (unless you overtake everyone and start the race from pole when you are last) then you would not have to restart the race the whole time cause someone accidentally hits a kerb and gets stuck, they should be able to speed up and re join.
Finally rolling starts there could also be an option to have a fixed roll up, so you grid half way around the lap and then all the karts are driven in formation but cannot be controlled by the drives until the corridors for the start begin, this would get rid of accidental disqualifications for going too fast or too slow.
49
Bug reports / Re: game crashing when selecting kart
October 21, 2013, 05:04:22 PM
i tried it and it made no difference, i even downloaded krp on a different pc with a clean install and it still does it :P
50
Bug reports / Re: game crashing when selecting kart
October 21, 2013, 04:35:30 PM
okay will try thanks :)
51
Paints / Re: personal helmet
October 21, 2013, 04:34:16 PM
Quote from: Lo_Bianco_98 on October 20, 2013, 10:59:56 PM
Quote from: Hispinkness Prior on October 18, 2013, 12:16:30 PM
if you want i can do it, it may take a couple of weeks tho :P

its ok thanks :DD
sorry mate but i cant do it now :P i thought i would have free time this holiday to do it in  but i dont anymore :( sorry
im sure someone else will do it though :)
52
Bug reports / Re: game crashing when selecting kart
October 19, 2013, 11:32:54 AM
Quote from: PiBoSo on October 06, 2013, 09:08:09 PM

Did you always have this problem, or is it happening since you changed something in the PC?
No i have had this only inthe latest beta9, my pc has been the same since beta6 appart from a new PSU but this happened before i got the new PSU a couple of months ago
Thanks for the response :)
Piers
53
Paints / Re: personal helmet
October 18, 2013, 12:16:30 PM
if you want i can do it, it may take a couple of weeks tho :P
54
Paints / Re: Sodi 2012-2013 wip
October 18, 2013, 12:15:08 PM
55
Bug reports / game crashing when selecting kart
October 06, 2013, 01:31:42 PM
Hi sorry if this has already come up before
Whenever I open a session either test or an online practise and go to select my kart etc if I change anything e.g. kart, helmet, kart paint then the game crashes
The only way I can change the kart/helmet/engine is if I go to the profile.ini in my documents and change it manually which is a pain
Thanks
Piers
My pc specs are pretty low I have a 1.6 GHz processor and a prehistoric motherboard with an nvidia 7300 LE GPU and 2Gb ddr2 ram
56
Track Editing / Re: Whilton Mill W.I.P
September 22, 2013, 11:15:33 AM
Wow good job
i had this track in rfactor and if you use the new bit (with darker tarmac) then your lap is not counted, make sure this is fixed ;)
57
Plugins / Re: Apple device Dashboard
July 25, 2013, 11:29:25 PM
legen-wait for it, and i hope you're not lactose intolerant cause the next word is-dairy ;)
58
Quote from: Capeta on July 10, 2013, 03:57:09 PM
it remind me mountain track  for krp.
Does the kart mod is good on rfactor?
i have the mod for rfactor and it isnt very good imo, no where near as good as krp
59
Off-Topic / iRacing for free
June 21, 2013, 01:09:21 PM
i found this deal from cadillac that allows you to have 3 free months of iRacing to try plus a couple of extra tracks
https://cadillaccupracing.com/
just follow the instructions and you get a promo code, i used it but io think its only valid till july ish i think, not sure tho
60
Paints / Re: Fantasy Kart By E.J
June 21, 2013, 12:33:33 PM
its quite cool :) the colours could be brighter and the suit could have more stuff but for your first paint its really good, well done man ;)