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Messages - DPKarter#43

16
Other Addons / Re: Rotax Max 125 Junior MAX
October 06, 2013, 12:44:10 PM
Yea i already run everything on low as possible, its kinda a school laptop and was never built to play games but it does play well with the other engines.
17
Track Editing / Re: Ipswich WIP
October 06, 2013, 12:39:23 PM
Do you know how long till it will be finished?
18
Track Editing / Re: Ipswich WIP
October 05, 2013, 07:22:36 PM
Are you still making this track Lauzzzen?
19
Off-Topic / Re: KartSim
October 05, 2013, 06:12:44 PM
Thanks :)
20
Off-Topic / Re: KartSim
October 05, 2013, 06:11:20 PM
Hey Showtime, has Kartsim been abandoned completely and never to be finished or is he taking a really long break??
21
Off-Topic / Re: KartSim
October 05, 2013, 06:06:46 PM
Oh right sorry my bad, i didnt read it probably
22
Off-Topic / Re: KartSim
October 05, 2013, 05:48:13 PM
What Forum?
23
Off-Topic / Re: KartSim
October 05, 2013, 05:44:23 PM
This was one of his last post's on facebook and it doesnt sound like it. But do you know what the bigger sim is?

22 August 2012
A quick (Edit: Not very quick!) update for everyone on KartSim..

Firstly, thanks for being so patient with the release and I appreciate your support and concern about the lack of updates!

As I'm sure you're all aware, the development has taken longer than anticipated. This is largely the result of being a 1 person development team and balancing work/completing my business degree with the development of the game. This is further compounded due to the ambitious nature of the title, which introduces a highly immersive and seamless off-track experience as well as having to exceed the existing features of the competition.

The great news is the game/engine is now close to being in the public beta stage. Despite having said this before, various features took somewhat longer than previously anticipated as is the case with most tasks in game development, if you haven't implemented them previously. Since the previous update, additional tasks were also added to the now current sprint which were the result of observed usability testing and feedback from internal testing (Read: Watching people play the game to make it as playable, entertaining and easy to understand as it can be for both simulation and arcade racers and those new to the genre.)

The latest development has centred around completing these new tasks and extracting more performance from the engine so as to be able to run on lower spec hardware. I've also spent considerable time fine tuning the net code to ensure the smoothest online racing.

I understand just how much you want to play the game and nothing has more priority than allowing you all to as quickly as possible. Although many have mentioned the purpose of the beta is to allow you guys to find any bugs and tell me what works, it is much more successful when based on a beta version that has all the initial features more or less completed so you guys can find design/gameplay issues that I'm not aware of. There is an estimated 7 full weeks left for the remaining tasks of which I hope to achieve within the next 10 weeks.

A final word to those worried about KartSim being abandoned. Having dedicated nearly every day since March 2005 and most of my twenties to the game, I've resigned from and turned down many highly paid jobs as well as given up most of my social life and free time to do so. Given the opportunity cost, it is not something I have ever considered and the risk of doing so is far too high. The passion, motivation and desire to make the best racing game out there is as strong as ever; made a lot easier by just how good the game is.

Finally, an update like this would not be complete without some new screenshots which I'll put up in the hour. As much as I'd love to show you all some new gameplay footage, I can't let the competition see what we'll all be playing just yet..

Thanks once again and the wait is definitely worth it!

Zach Griffin
24
Off-Topic / Re: KartSim
October 05, 2013, 05:38:51 PM
Um, i must not of then, can u give me the link to it or tell me what it said?
25
Off-Topic / Re: KartSim
October 05, 2013, 05:36:03 PM
Hey everyone.
I understand that Piboso is already very busy making 3 different racing games but if anyone else saw the quality and perfection that went into building the go kart game Kartsim, i think it would be really really awesome if Piboso could somehow finish of the game. Because we all know that Zack isnt going to. I'd really hate to see that game disappear like nothing after impressing everyone with how could it looked. Maybe after Piboso can get his hands on it after KRP 1.0 comes out and maybe he could finish making it.
Thanks For Reading
DPKarter#43
26
Other Addons / Re: Rotax Max 125 Junior MAX
October 05, 2013, 05:25:25 PM
Yea the X30 as well.
Hope this helps.
Windows 7 Enterprise 32 Bit
Intel Celeron CPU 857 1.20GHz (2CPUs)
4096MB RAM
DirectX 11

27
Other Addons / Re: Rotax Max 125 Junior MAX
October 04, 2013, 05:35:10 PM
Hey Guys, my games crashes everytime i go to click on the JnrRotax Engine on KRP. It does the same for the DD2 aswell? Any ideas why its doing this? Hopefully i have them in the right place.
DPKarter#43
28
Track Editing / Re: Sarno
September 30, 2013, 09:25:08 AM
Not sure if these will help you with the buildings but i hope they do, i only got them of Google Images
29
http://www.youtube.com/watch?v=VnS2_2DGigE

A video of me going around Canberra Kart Club here in Australia. I was racing a Clubman/KT100s in Clubman Light. The event was the ACT Titles.
Please like and subscribe for more awesome videos.
30
Off-Topic / Re: Post Video's of you kart racing!
May 24, 2013, 02:04:15 AM
http://www.youtube.com/watch?v=VnS2_2DGigE

A video of me at Canberra Kart Club in Australia. Im racing a Clubman/KT100s. Enjoy and please like and subscribe.