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Messages - Jommy45

1
Bug reports / Re: Multiplayer problems
July 27, 2017, 11:31:55 PM
joining to a lobby is now sorted. but it is nearly impossible to start an actually race. practice qually warm up are all fine. soon as you enter race pre-start somebody will always get removed for jumping the start even though they never move. then most when the remaining karts approach the 'corridor' everybody gets removed for either speeding or going too slow even when that is not the case. also karts infront flash in and out of vision during a race.
2
Off-Topic / Re: Braking Pressure Entering a Corner?
January 26, 2015, 08:33:20 AM
The majority of your braking should be done before the corner but as late as possible, but most driver coaches will tell you to then bleed of the brake but still hold some pressure into the entry of the corner. This was you can come straight of the brake and onto the power rather than coasting thru the corners.
Hope this helped
3
Bug reports / Re: Graphic quality changing
January 07, 2015, 05:57:50 PM
Piboso, I turned the display off of fullscreem, that seemed to fix the graphic quality issue, although the display was smaller, I then increased the display size gradually and he quality stayed the same, so then I clicked the fullscreen display option and the graphic quality stayed good, so problem resolved for now unless it shows up again which I hope it does
PS good job on this beta, love it!
4
Bug reports / Re: Graphic quality changing
January 06, 2015, 10:42:19 PM
PROBLEM NOW RESOLVED
5
Bug reports / Graphic quality changing
January 05, 2015, 11:35:33 PM
Piboso, I recently installed beta 12b and when I first open the programme everything is visually fine, then once I got into settings and click done,  the text, graphics and kart appearance all become very poor and blurry, even though I have not actually changed the graphic settings, then when the game asks me if I want to keep this resolution I click no and it takes me back to square one, I use a Sony vaio laptop and have had no problems until this beta, please help!
6
General Discussion / Re: Funding for KRP
December 23, 2014, 10:03:06 PM
+1 I would happily donate if need be
7
Suggestions and wishlist / Bending an Axle
December 18, 2014, 11:42:04 PM
Was thinking this may add the to the realistic side of crashes as it is quite common in real life, even if a kerb is hit too hard or you are driven over (or drive over somebody)
then once the axle has been bent you can feel and see the kart vibrate depending on the severity of the impact
Just a thought
Please +1 if you would like to see this in the game
8
from central to full right or left the wheel rotation on a real kart is 90 degrees roughly
so from right to left (vice versa) is 180 degrees
9
Tracks / Re: Whilton Mill Beta1
December 17, 2014, 08:58:31 PM
okay I apologise
good job, been wanting this track for ages
10
Tracks / Re: Whilton Mill Beta1
December 17, 2014, 08:38:14 PM
Personally I think the length of some of the straights are a bit too long
I have an onboard video here ... https://www.youtube.com/watch?v=-WavEbgufgg
the video is from 2012- the kerbs and run off areas have changed
Just some advise, as a first attempt, looks great
11
Other Addons / Re: Tkm BT82 Public Beta 1
November 27, 2014, 11:04:49 AM
good job with this mod, one thing I have noticed that the minimum sprocket is an 80, and at tracks such as kimbolton, 11-73 is usually used
other than that, a great mod, love having to push start on krp ;)
12
Suggestions and wishlist / Re: Metal Bumpers
June 26, 2014, 11:38:38 PM
+1
13
i know this makes no difference in a game other than appearance, but a adjustable steering wheel angle would be nice, as so people prefer to drive with a more vertical wheel and others like a flatter wheel (bus driver angle) ;) thanks :)
14
Other Addons / Re: (WIP) Tkm BT82 Engine
June 26, 2014, 09:52:14 PM
looks awesome, maybe the full size rear bumper? cant wait for it to be realised :)
15
Media / Re: KRP fun 2014 im HD
March 18, 2014, 08:55:07 PM
where did you get shenington from? great video! :)