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Messages - PiBoSo

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16
Support / Re: Associate krp on steam
« on: December 12, 2017, 05:42:37 PM »

17
Support / Re: Help oculus cv1
« on: December 11, 2017, 10:10:17 PM »

If the Windows Taskbar overlaps the KRP window preventing the cursor from reaching the bottom of the user interface, please try right clicking on the shortcut icon and, in the Properties, selecting Run Maximised.

http://forum.kartracing-pro.com/index.php?topic=6097.0

18
General Discussion / Re: Steering wheel setup
« on: December 01, 2017, 09:33:14 PM »
I have a Fanatec wheel and pedals and when I set the controls in settings to the wheel and pedals it will not save.

Are the controller settings lost when re-launching KRP?

19
Support / Re: Lost license key
« on: November 27, 2017, 12:37:41 PM »
piboso i also lost my key. i wrote you an email a few weeks ago but i didnt get an answer.

You have a new PM.

20
Support / Re: force feedback problem
« on: October 30, 2017, 04:31:58 PM »
Hello
I have a Logitech old model driving force steering wheel and the game does not leave me the option to activate the force feedback.
I do not know if this wheel is broken or not activated correctly ...
Can you help me? Thanks.

Usually this problem is solved installing the latest version of the Logitech Gaming Software.

21
Support / Re: Ports forwarding, connection timeout
« on: October 27, 2017, 07:53:08 PM »

3. Only the two ports 54400 and 54410 should be needed.

4. If a client runs on the same PC, the dedicated server cannot use port 54410. It should use a different port. For example: 54411


22
General Discussion / Re: R.I.P. PiBoSo?
« on: October 22, 2017, 01:45:48 PM »

Shouldn't the title be "RIP Kart Racing Pro?"  :)
PiBoSo is more than KRP... The team would survive even without KRP sales, thanks to MX Bikes and GP Bikes  ;)

Iracing isn't what will kill krp, or else WRS would be totally dead given its competition with so many other sims.

Sadly, the WRS community and sales are indeed pretty much dead  :'(
This doesn't mean that it has been abandoned, though.
And this is what would happen to KRP, too. Regardless of competition, it will be updated  ;)


23
Documentation / Re: Dedicated server
« on: October 19, 2017, 09:44:37 PM »

First post updated with the new network ports.

24
Track Editing / Re: Track creation guide
« on: October 19, 2017, 09:44:14 PM »

TrackEd updated to add the possibility to set a relative angle for pits in absolute mode, too:
http://www.kartracing-pro.com/?page=downloads

25
Support / Re: Movable radiator cover
« on: October 12, 2017, 10:14:40 PM »
I've been trying to get the moveable radiator cover to work for the OK mod with no luck. I have set a plane to cover the full length of the radiator named  RADIATOR_CURTAIN as it is in the files. I've then uvw unwrapped it and named the texture the same as the object and removed the alpha layer. The cover shows up but does not move with the inputs, I set the OK to have 100% cover would this possibly affect things?

The cover object can have any name.
The texture must have alpha. The transparent lower half is used to hide the curtain.

26
Support / Re: Lost license key
« on: October 12, 2017, 10:10:19 PM »
I've lost too, if any admin can help me contact me in PM. Thank you

Please send an email to support@kartracing-pro.com including first name, last name and email address as they appear in the PayPal receipt.

27
Bug reports / Re: Cannot host a server
« on: October 12, 2017, 09:58:07 PM »

Please note that the networks ports have been changed in Release3: http://forum.kartracing-pro.com/index.php?topic=5.0

28
General Discussion / Re: Kart Racing Pro release3
« on: October 03, 2017, 09:38:54 AM »

Release notes
- a clean installation is strongly recommended
- replays are not compatible with the previous versions
- the dynamic track surface is restored between testing sessions. To reset it, a "Reset Track" button has been added to the "Event Info" tab of the Testing pit page
- it is now possible to create sub-directories in the "Tracks" folder and move the tracks into them. It should then be possible to filter the tracks in the "Testing Setup" and "Race Setup" pages
- the network ports have been changed: http://forum.kartracing-pro.com/index.php?topic=5.0

modding:
- the maximum number of chassis bar settings has been increased to 10
- the "rolling_start" setting in the INI file of each kart has been moved from the "data" section to the "race" one ( it's not mandatory, though, for backward compatibility )
- support for animated flags has been added. To see how it works, please check the file "genk.scr" in the Genk track folder

29
General Discussion / Kart Racing Pro release3
« on: October 03, 2017, 09:33:34 AM »

Kart Racing Pro release3 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0

30
Track Editing / Re: Track creation guide
« on: September 23, 2017, 09:53:55 PM »

Track tools updated:
http://www.kartracing-pro.com/?page=downloads

Changelog:
fbx2edf: added the 64-bit version
edfexp / fbx2edf / TerrainEd: added support for the "SIGN_" prefix, for billboards overlapping walls
TrackEd / Map Viewer: fixed the loading of MAP files over 500MB
TrackEd: updated the bestline generation for GPB and KRP to support the latest replay format
TrackEd: the ESC key doesn't quit the program anymore

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