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Messages - Josi

16
Paints / Show your projects
April 15, 2012, 05:59:45 PM
08-F1-Toyota

17
Racing / Re: TEST race on PiBoSo's server SUNDAY
April 15, 2012, 01:18:58 PM
I'll try to be there  ;)
18
Paints / Re: 2 New kart
April 13, 2012, 03:29:47 PM
Nice but... Tony Kart on Tony Kart.
It has no sense Tony Kart on CRG... all people wanting to have their designs on CRG body because it looks... coolest?
I must be the only one who like the Tony Kart body much more, even though my previous designs were on the CRG model.
But the design must go on the right model, same as in real, and if there's not yet the right one (as it happens with Birel) at least on the nearest look one.
We would appreciate some previous pics.
19
Paints / Re: Visor Template
April 12, 2012, 11:07:10 PM
The new one is different since there is a new helmet model.
20
Quote from: EVO on April 11, 2012, 03:24:00 PM
cook water mark

If we do the method yo suggust their is the problem of drivers with the same number and the race system wont allow that even though it would look nicer.


Maybe if TK had the same style numbers as CRG with no number plate. 
ans then i some sort of interface we could customize the font, stroke, etc

I know it. What I mean with 'to disable' is doing the numbers not visible. In this way you have your number internally to allow the simulator to know who is who. Although you are right, it would be better to have something as on CRG model and some different number styles and colors in game to choose. So we can see all kart designs without exception.
21
I would like to have the option to disable number plates and numbers in all karts and categories. In the TK design the number plate is always there and it's quite annoying as you can't make a nice design on some parts covered by it.
In this way we could add directly on the paint design of kart the number plate color-shape and number desired, as it follows in the work I'm right now:


22
General Discussion / Re: Feedback needed
April 10, 2012, 11:09:42 PM
I'm totally agree with Aritz.
More ballons are needed as there are things not so easy to understand for all people.
The cameras also ok, although it would be nice to have the onboard one. Otherwise the free roam camera... I don't know how it wors yet.
About the wheel wizard...  :o no idea which is its function.
23
Tracks / Re: Download Database
April 08, 2012, 08:58:54 PM
Thanks a lot for such a hard work!
25
European league / Re: European League archive
April 06, 2012, 12:07:14 AM
I hope you'll make a video of race!
For all of us can't race  :'(
26
No numbers and neither number plates.
27
Paints / Re: Personal Paints for Online ADD YOURS
April 05, 2012, 09:13:15 PM
Not finished yet, this is one of my personal paints for online...

28
General Discussion / Re: Kart Racing Pro beta6
March 30, 2012, 10:31:23 PM
Quote from: Aritz on March 29, 2012, 09:16:16 PM
There is no doubt, the kart handling is better :)

I 've edited the default set to less rear grip and less caster and the kart is very fun to drive. I wish to have better rear control when the tyres loose grip but I like the new beta :D

The shifter engine has a lot of RPM, doesn't it? 18000 is too much I think... I never see such madness. Once, at the Zuera WSK, First kart engine mechanic, got 16500 max RPM and the people around were stonished!

It's true.
At first I was wrong, I thought it had a new engine sound... in fact it's the different rpm range. Right now the engine goes further, maybe this is the previous situation to the ICA engine  ;)
29
Paints / Re: LH kart
March 30, 2012, 10:15:11 PM
Great!
30
Paints / Spirit Kart 'released'
March 29, 2012, 04:56:41 PM