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Messages - SODI ST32

16
encore un frenchy !

2 prochaines recrues arrivent sur le online ....


et bonne année à tous et à toutes ! happy new year everyone !

17
General Discussion / Re: Force Feedback
December 27, 2010, 02:31:58 PM
it doesn't work

when i choose a death zone on the wheel center, even light, it's doesn't give the good result :

the whell doesn't work on all the death zone chosen,  and once you are not in the death zone, the wheel turn directly to the "non death zone"

so it's not possible to play like that


on iracing, i added a death zone  and it was OK ....
18
Track Editing / Re: Russian Ring Kart Layout
December 16, 2010, 08:14:34 PM
thank you very much !


any online session ?
19
General Discussion / Re: Kart Racing Pro beta1
December 16, 2010, 01:48:53 AM
i am agree with you freeman


"*Force Feedback has issues, becomes lighter as you apply the throttle especially on the straight, looses self centring effect a little. i can't put my finger on it but theirs definitely some issues here P.S (im using G25)"

"*Track is nice but does not have much surface/Bumps. In real life i get a lot more vibration and sensation of bumps from the wheel. "



and maybe... the netcode ...   especially when we are more than 5 on the tracks...   but it seems to depend of the server and the ping drivers 
20
Salut Konrad

sympa ce jeu, par contre le netcode à pas l'air au top...  à 2 ça va, plus, ça commence à sautiller et scintiller de partout du côté des karts qui roulent

y pleins de commissaires de piste partout qui agitent tous un drapeau,   et scintillent  à fonds (BUG ????)   le jeu rame carrément, alors qu'en offline, ça passe propre tout à fonds graphiquement ....  c'est pas 4 ou 5 karts qui vont faire chuter les FPS....






sinon pour stays, il s'agit de raidisseurs de siège

sur la pluie, on a tendance à rigidifier le châssis, et ces éléments y contribuent au besoin



21
General Discussion / Re: Force Feedback
December 14, 2010, 01:12:26 AM
ok i am gonna try 


thanks for advice



NB it works, but another problem has appeared, even with a very light steering deadzone ; the whell turned very quickly as if i played with a keyboard....   so, i removed this parameter....

but this solution has worked on rfactor or iracing i guess...   
22
merci bien !

the french connection is growing  ...  lol
23
General Discussion / Re: Force Feedback
December 13, 2010, 10:04:29 PM
i have a problem with my G25  (i resolved with iracing and rfactor, but not on KART RACING PRO)

the whell is moving very quickly  even if the kart is stoped, like if the whell was imiting the engine rotation....  i can stop this effect by puting slowly  and carefully the whell on the center position

if i touch it the whell is moving very quickly again....



dump at 0 for information
24
General Discussion / Re: VIP players
December 13, 2010, 07:12:23 PM
great engine the SA250 32cv

this version has been stoped (at least in France) for the 28 cv injection, with more durability, but in term of performance, it's just under the  150 2 strokes ROTAX MAX 28cv
25
Hello All, salut à tous !

I am from LA ROCHELLE , a beautiful sea side town in France

I know the GP BIKES and WRS from PIBOSO wich were (and still are) great

so 3 days ago, i tried the demo version i found very fun  (i come from IRACING and RFACTOR where i drive open whellers category) and i practise competiton karting in the real life (a 125cc ROTAX MAX model on a SODI chassis)


so i have just taken my licence (i wait the code from PIBOSO)
and i guess i will offer one  to my cousin for chritmas (he ever played with me on RFACOTR and he likes this karting simulator, the best ever created!)



as you can see, i communicate  for the game in France:

http://www.forum-auto.com/sport-auto/theme45/sujet383036.htm

http://www.myspeedster.ch/forum/viewtopic.php?p=688649#688649




I noticed some defauts on this BETA VERSION:

engine soud switch to left form right sometimes (??)
engine temperature is too high
oversteer gravity in corner is very strange (i modified the castre to lower values and it's better... not yet perfect....) there is a strange sensation the kart is falling in the corner interior .... as if the FFB was INVERTED at this moment ....


so go one to develop this excellent first release , good job PIBOSO !






my real kart






i hope the netcode for the online sessions is good, i drive for the moment in 45.3sec ... not so bad, but not an alien lap...   it's so fun !