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Messages - Slimjim

16
EVO, released Suzuka, posted link for you in the 1st post, good luck.
17
here is my latest video of Suzuka South Course Karting track..
this is just a beta for rF2, doing testing getting my 1st track and kart in the game..
so texture quality has not been tweaked yet to get maximum use.

http://www.youtube.com/watch?v=E6iLT-g_YI0&feature=youtu.be
18
Track Editing / Re: OMC - Oklahoma Motorsports Complex WIP
September 26, 2012, 06:51:39 AM
need to finish making the pit garage spots, the starting grid, and it's finished.
i know KRP does not use AI, but I need to make it for rFactor, plus 3Dsimed has released the version 3 beta.
which now i can import my karts to rF2 and start testing... man they could have waited until i finished my tracks..
so many things to do now...lol
19
I think i may try to do Zuera, but for the future, what is the top track in Australia.?
20
i may need help, if someone could help with the pit building, and grandstand, the rest should be a piece of cake.
Suzuka in the final stages.. just added the F1 track section today, looks really nice and adds to the looks.
also will be adding the start, and pit lights tonight, i do have a few little buildings to add, and some bushes.
then i need to make the AIW for rFactor.. Cam file is finished., new video in the next few days.
21
Track Editing / Re: New Castle Motorsport Park WIP
September 22, 2012, 01:37:28 PM
I have all the track layouts done, in rFactor, you have to make each one separate,
as you need a new AIW file for each layout., just need to move some cones, and the timing sectors.
I have seen tons of videos on this track, it's really hard to see all the detail on the track, you can only see big elevation changes.
and big camber corners, you really need to drive the track to know exactly what it's like, or have it laser scanned if you want it perfect.
22
I got the satellite photo of the track, looks simple, other than getting the buildings detailed
also looks like a very fast track.. kind of boring to look at, but i'm sure it's fun to drive.
reminds me of racing in Las Vegas, very ugly track, everything is brown, no trees, no grass, just dirt and dead looking.
I didn't know Spain had deserts, I guess you learn something every day.

and yes the track improves every hour i work on it..
after the video, i added new road texture, and all the road marking for the grid.
not sure what to do about the partial F1 track that runs very close to pit entrance.
i have a few tracks to use and chop up to add it, i just don't want to kill the frame rates with tons of detail.
I still need to add some power lines, tele poles, and little stuff like that.
23
well the more you use BTB the easier it gets, and faster, they seem to keep getting better every new track i do.
which i think is normal, the more you do something the better you get, also 3Dsimed is a major part in the build, inspecting the track, and moving parts around.
and i have been using 3Dsimed for 6 years now, I don't know what i would do without it.
not sure what to do next, as i love the fast tracks the best.
24
Track Editing / Suzuka South Course Karting Complex WIP
September 22, 2012, 04:23:59 AM
Here is a lap of Suzuka's Kart track.. still lots of work to do.

link to the track for conversion.
http://www.mediafire.com/?0yab2ajkc94baai

http://www.youtube.com/watch?v=7TNkOXzo6j8&feature=plcp
25
Track Editing / Re: New Castle Motorsport Park WIP
September 22, 2012, 04:22:25 AM
Here is a lap of New Castle in rfactor.

http://www.youtube.com/watch?v=qx5r0_ZlYmc&feature=plcp
26
Track Editing / Re: OMC - Oklahoma Motorsports Complex WIP
September 19, 2012, 07:48:00 AM
yes real weight, real power, the karts also have real track width, and wheel base, with correct tire size and width.
27
from what i have seen in the videos, they did use the barriers on both sides of the turns,
just put them put long enough so your not able to use the extra part of the track for corner entrance.
just place the cones on the straight section and start the barriers about 20 feet before the turn in .
28
Track Editing / Re: OMC - Oklahoma Motorsports Complex WIP
September 18, 2012, 09:36:15 PM
no physics changes done yet, you have to find a balance between tire grip and engine power.
right now the karts have the proper engine torque, and HP.
so if i reduce the tire grip to make it a bit more challenging to drive,
I would have to increase the engine power to make up for lost time on the track.
i do find the slicker tires a bit more fun and challenging, but a normal kart tire will pull a steady 2.4 G's
so it's a dilemma, challenging and real times with a bit more power, or keep the grip with normal power.?
being close to real lap times are important, and who knows if rF physics engine translates everything 100% perfect
so it all about guessing, you put in real numbers, but then you need to make tweaks to get it feeling proper.
I would hate to make another update so quickly, but if i do find something I really like, i will need to make the change.
29
Track Editing / Re: OMC - Oklahoma Motorsports Complex WIP
September 18, 2012, 12:15:58 PM
Yes Suzuka Kart track, known as Suzuka South course.
i have been trying to get the hill close to what they have today in BTB.
got the track, pitlane, all the infield, and outer road made.
next will be to add the partial F1 track near the pit entrance.
I have good pics of the control tower, but the barriers look like big square foam blocks covered in with plastic.
also in game tests confirm that the lap times are spot on. a long way to go on this one as i finish up the other tracks.

and i do like to have side projects while working on my main projects, sometimes you just need a break.
you always forget something or think of new ideas while working on something else.
if anyone is good with BTB and knows how to make good skid marks, i can send you the BTB files, and pics of the real track.
30
Track Editing / Re: OMC - Oklahoma Motorsports Complex WIP
September 16, 2012, 10:23:33 AM
yeah it's finished, just need to finish the pits and add the grid on the AIW file,
but i am also in the same stage with New Castle, so they will both be release at or near the same time.
Today i have started work on Suzuka south course home of the world finals many times.