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September 16, 2019, 05:20:00 pm

News:

Kart Racing Pro release9b available! :)


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Messages - matty0l215

1
Support / Re: krp stopped working
June 27, 2018, 07:39:17 pm
Maybe send Piboso a PM. This is a very odd Issue and may have an underlying issue that needs to be fixed.
2
Support / Re: krp stopped working
June 26, 2018, 11:23:14 pm
You have updated to Release 6, yes?

Well, let steam update anyway
3
Support / Re: krp stopped working
June 26, 2018, 08:58:55 pm
Hmm...

So this is happening as soon as you launch the game or when you try to go to track?
4
Support / Re: krp stopped working
June 26, 2018, 07:50:41 pm
Delete all the Mod folders?

and cleaned out your ...\User Documnets\Documents\PiBoSo\Kart Racing Pro\ folder (apart from the licence.ini file)
5
Support / Re: krp stopped working
June 26, 2018, 06:27:44 pm
Are you using a Mod kart or is it one of the stock karts?
6
Documentation / Re: Dedicated server
December 29, 2017, 10:57:14 am
Quote from: PiBoSo on December 28, 2017, 11:16:05 pm
Quote from: matty0l215 on December 28, 2017, 10:18:01 pm
So Trackday will run a session indefinetly maintaining the time sheet? Or is there a reset point (i.e. when there is no one left in the server)


The classification is only reset when there is no one left in the server.


Thank! :)
7
Documentation / Re: Dedicated server
December 28, 2017, 10:18:01 pm
So Trackday will run a session indefinetly maintaining the time sheet? Or is there a reset point (i.e. when there is no one left in the server)
8
General Discussion / Re: New release
August 11, 2017, 06:12:07 pm
Real Mature guys...

Quote from: Alessandro Ceronetti on August 07, 2017, 05:42:51 pm
Yeah but I want to know is wether it does have a virus or not?


Alessandro, If downloaded from The CAWS Team website, I can assure that the installer is not a Virus. I host the website and upload the file myself.

9
Bug reports / Re: Multiplayer problems
July 27, 2017, 11:38:50 pm
Quote from: Raise on July 27, 2017, 10:03:16 pm
Quote from: matty0l215 on July 27, 2017, 09:33:22 pm
Quote from: razorkart14 on January 03, 2015, 10:33:14 pm
Netcode needs improvement or at least the number of karts able to be seen raised from 12


The number of Karts in a server is set by the server admin, It is not a hard limit.


You are aware that you are commenting on a post made a very long time ago that was in reference to how you can only see 12 karts at a time no matter what because of Piboso's restrictions not the amount of people on the server.


Thats odd. It came up as an unread comment when i logged in...
10
Bug reports / Re: Multiplayer problems
July 27, 2017, 09:33:22 pm
Quote from: razorkart14 on January 03, 2015, 10:33:14 pm
Netcode needs improvement or at least the number of karts able to be seen raised from 12


The number of Karts in a server is set by the server admin, It is not a hard limit.
11
General Discussion / Re: Steam release
July 23, 2017, 02:39:52 am
Ahh that makes more sense. ;D (i hear DLC and think £ for another bike/kart/track etc)
12
General Discussion / Re: Steam release
July 23, 2017, 02:09:08 am
Fair point. I know you guys have a lot more customisable parts to the Kart over bikes. Ive owned a kart in the past but only ever raced it locally and this was years ago now so im not familiar with all the catagorys/classes and how you guys define them (its easy for us, type of bike/class, say moto 2 or 600cc superstock thats it, lets go racing)

And as for paid user content, i belice it was tried over on the MXB forum (i visit there even less than here) bit it didnt go down well. Even in other games Paid user content is not a popular model (look at thw hole steam workshop Skyrim debarkle) and in the Past Piboso has turned down our offers to intergrate our bikes into the base game. (We offered a classic 500cc 2 stroke which there isnt currently in the base game)
13
We couldnt even get off of the start grid. I got DSQ for jump starting and i didnt even have a hand on the wheel. The few times we did start rolling the game said that x person was driving to slow and DSQ them even though we were in a tigh pack.
14
General Discussion / Re: Steam release
July 23, 2017, 01:46:32 am
Oh dont get me wrong. The game needs more content in the long run (you guys have got it easier than us. Weve got 1 track and 4 bikes, at least you have a selection of tracks and karts :P)

Just at the moment the majority of development should be on bug fixes. I would happily participate in races if they worked :P

Invite people to this forum and hopefully it can be built back up to what it used to be. GPB is no stranger to massive game instability but the situation here shows a lot of hope and we have even found a work around for most issues (not ideal but it works for us). It hurt us massivly too but we are rebuilding slowley thanks to a few dedicated modders.
15
General Discussion / Re: Steam release
July 23, 2017, 01:08:02 am
For people on steam they should be pointed to this forum (That may be somthing that should be stickied into the Steam forum) so that can see that there is more content. From there they can talk to active members.

I don't come here very often (Evident :P) But the few times i do come here nobody seems to be helpful. It may just be the unfortunet few threads i look at but anyway. So, maybe toxic is the wrong term, just from the outside it doesn't seem like a flourishing community. (I have been active on the GPB Forum since about 2013-14 so i am aware of how the whole develpment process works and that it can be damn infurating it can be) and even if a steam member does find this forum they may not even bother looking to deep.