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Messages - ENNKT

1
General Discussion / Re: Beta 6
February 14, 2012, 07:40:11 PM
Quote from: Aritz on February 14, 2012, 08:59:36 AM
No please, no arcade effects in this game!

If you want bouncing effect, you should add bumps in the tracks ;) The problem is that the tracks are too perfect, we need a better asphalt modelation but it is very hard to do I'm afraid...

In reality, when taking tight corners, the kart sort of hops, causing steering to "bounce"  This should be in game.  Rfcator 2 has this effect in Formula 3 car, its very immersive. Kartsim will have this too.
2
General Discussion / Re: Beta 6
February 14, 2012, 06:00:56 AM
please add bouncing effect in FFB when taking corners
3
General Discussion / Re: Beta 6
February 07, 2012, 04:13:15 PM
needs more hopping to the FFB when taking tight corners
4
Suggestions and wishlist / Re: Sound
January 13, 2012, 03:04:13 AM
More engine wobbling, not enough dips and bumps in tracks, to cause the engine to make "wobble" sounds. .
5
More engine wobbling and more dips and bumps in tracks. .
6
General Discussion / Re: Kart Racing Pro beta5 WIP
December 26, 2011, 03:01:35 PM
Exactly !  those off throttle sounds are nice
7
General Discussion / Re: Kart Racing Pro beta5 WIP
December 25, 2011, 08:39:43 PM
Sound great. The other original sounds should have that off throttle crackle as well.  !!
8
General Discussion / Re: Kart Racing Pro beta5 WIP
December 11, 2011, 02:22:23 PM
no, it could be better
9
General Discussion / Re: Kart Racing Pro beta5 WIP
December 09, 2011, 07:45:15 PM
Piboso, will there be any engine sound enhancments. example, more wobbling sound of the engine when traveling over an un even pavement track. and will there be any more realistic bumps to cause the sound of the engine to "hiccup"  ?
10
General Discussion / Re: Kart Racing Pro beta4
November 07, 2011, 05:20:16 PM
When taking tight corners, the engine also sounds like its bouncing or skipping, will that dynamic be added to sound design ?
11
General Discussion / Re: Kart Racing Pro beta4
November 06, 2011, 10:30:44 PM
Thanks
12
General Discussion / Re: Kart Racing Pro beta4
November 06, 2011, 04:45:27 AM
I don't see "testing" "groove multiplier" in profile ini.   ?
13
General Discussion / Re: Kart Racing Pro beta4
November 05, 2011, 06:45:08 PM
I did 6 laps in wet  with sunny day. I did not see drying line. How many laps until drying line occurs ?
14
General Discussion / Re: Kart Physics
November 05, 2011, 02:58:07 PM
add hopping and vibration in FFB when turning in  curves would be more realistic
15
General Discussion / Re: Kart Racing Pro beta4
November 03, 2011, 06:41:45 PM
Tried that, still same. game starts but eveything is too large, can't see setting and can't click on anything.