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November 27, 2020, 07:22:50 AM

News:

Kart Racing Pro release11f available! :)


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Messages - PiBoSo

1
General Discussion / Re: Size of replay file
November 22, 2020, 09:37:14 AM
At the moment the replay buffer size is limited to 512MB max.
2
General Discussion / Re: Replay file size limit
November 17, 2020, 11:48:12 AM
At the moment the replay buffer size is limited to 512MB max.
3
Track Editing / Re: Track creation guide
October 29, 2020, 11:21:28 AM
Track tools updated:
http://www.kartracing-pro.com/?page=downloads


Changelog
3dsmax plugins / fbx2edf / TerrainEd:
- added soft objects support
- optimization of the dynamic track surface generation
- additional log info

Track Editor:
- added soft objects support

Map Viewer:
- rendering performances improvements
4
General Discussion / Re: Replay settings after updates
October 02, 2020, 11:50:25 AM
Most settings, including the replay size, have been moved to the "global.ini" file in the "Documents"/PiBoSo/Kart Racing Pro/ folder, to avoid being overwritten during an update.
5
Documentation / Re: Live Timing
September 09, 2020, 11:36:03 PM
First post updated to add the messages data format.
6
General Discussion / Re: Kart Racing Pro release11f
August 31, 2020, 06:33:49 PM
Release notes updated.
7
Other Addons / Kart and bodywork registration
August 31, 2020, 02:38:52 PM
Starting with Kart Racing Pro release11f, it is possible to register karts and bodyworks to have best laps and other statistics recorded.

Kart

1) Enable physics debug mode: http://forum.kartracing-pro.com/index.php?topic=6335.0

2a) The kart folder must be unpacked, not a PKZ file.
2b) While on track in testing mode, press Left Ctrl + K to generate a new "registration.bin" file ( in the kart folder ) and a code.
2c) The kart ID ( the kart folder name ) and code should be saved in the "kart.txt" file in the Kart Racing Pro installation directory.
2d) Please save the code to a safe place, so it can be used for updates.

3) Register the kart at http://stats.kartracing-pro.com/kartreg.php
"Prev. Kart Code" is only used to update the data and must be left empty when registering the kart for the first time.

4) Finalize the registration completing at least a lap on a "World" server or dedicated server.

5) Pack the mod for release, making sure to include the "registration.bin" file.

6a) If any of the elements of the kart ( chassis, engine, tyres ) is changed, then the registration must be updated, using the old code.
6b) If the name or category need to be changed, it is possible to re-use the same code in "Prev. Kart Code", without the need to generate a new one ( steps 1 and 2 ) and re-release the mod ( step 5 ).


Bodywork

1) Enable physics debug mode: http://forum.kartracing-pro.com/index.php?topic=6335.0

2a) The bodywork folder must be unpacked, not a PKZ file.
2b) While on track in testing mode, press Left Ctrl + B to generate a new "registration.bin" file ( in the bodywork folder ) and a code.
2c) The bodywork ID ( the bodywork folder name ) and code should be saved in the "bodywork.txt" file in the Kart Racing Pro installation directory.
2d) Please save the code to a safe place, so it can be used for updates.

3) Register the bodywork at http://stats.kartracing-pro.com/bodyworkreg.php
"Prev. Bodywork Code" is only used to update the data and must be left empty when registering the bodywork for the first time.

4) Finalize the registration completing at least a lap on a "World" server or dedicated server.

5) Pack the mod for release, making sure to include the "registration.bin" file.

6) If any of the elements of the bodywork ( front bumper, rear bumper, sidepods ) is changed, then the registration must be updated, using the old code.
8
General Discussion / Re: Kart Racing Pro release11f
August 31, 2020, 09:40:02 AM
Karting Genk Small and Karting Genk Endurance circuits registration updated.
9
Support / Re: Replay issue
August 23, 2020, 10:04:38 PM
Is the track used by the replay installed on the second PC?
10
Documentation / Re: Remote Admin
August 23, 2020, 12:24:56 AM
Starting with Release11f, the remote admin protocol has been changed to make it more robust, adding ACK and KEEPALIVE messages.

First post updated.
11
Documentation / Re: Challenge Server
August 22, 2020, 10:55:37 PM
First post updated to:
- add the whitelist settings
- change the whitelist and blacklist reload commands
12
Documentation / Re: Dedicated server
August 22, 2020, 10:41:48 PM
First post updated to:
- add information about personal messages
- add whitelist settings
- add the command to promote a client to admin
- change the whitelist and blacklist reload commands
13
Documentation / Re: Undocumented features
August 22, 2020, 03:39:47 PM
A server admin can also use the chat to execute commands ( regular clients start a poll ).
- To ban a client, type "!eject" or "!kick" followed by client's name ( or #race number).
- To disqualify a driver during a race, type "!black" followed by driver's name ( or #race number).
- "!start" followed by the session name ( "practice", "qualify", "warmup", "qualifyheat", "secondchance", "prefinal", "final" ) to start ( or re-start ) a session.
- "!track reset" to reset the track dynamic surface