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Messages - PiBoSo

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1
General Discussion / Re: Steam vs Standard KRP version
« on: June 10, 2018, 09:39:42 PM »
Ok, got it. Thank you.

It's a pity I can't race online. Cheers.

Please note that the Steam and standalone versions are fully compatible, including online.

2
General Discussion / Re: Steam vs Standard KRP version
« on: June 05, 2018, 09:44:50 AM »
Hello, off topic, but is there a way to convert my stand alone license to a steam license?
Thanks.

http://stats.kartracing-pro.com/steam.php

Thanks for your reply. However I get this message:
Only license keys purchased before the 16th of July, 2017 can be converted to a Steam key.

Why is that?

The possibility to convert the license to a Steam key is meant as a bonus for those who purchased Kart Racing Pro while still in the Beta stage of development, when there was no Steam option.

3
General Discussion / Re: Steam vs Standard KRP version
« on: May 29, 2018, 07:34:31 PM »
Hello, off topic, but is there a way to convert my stand alone license to a steam license?
Thanks.

http://stats.kartracing-pro.com/steam.php

4
Track Editing / Re: Track creation guide
« on: May 29, 2018, 07:44:57 AM »
Is there any prefix or a way to change the rendering/drawing distance of an object? I added some 3D environment with mountains to a track to get a environment closer to the real life track, but the rendering distance of it is really low, it only render a little part of one of the mountain when you are really close to it, nothing more  :-\

Distant objects such as mountains should be exported as an EDF file and then set as background in the track AMB file.

5
Track Editing / Re: Track creation guide
« on: May 23, 2018, 11:14:46 PM »

Track tools updated:
http://www.kartracing-pro.com/?page=downloads

Changelog:
fbx2edf: fixed the normals conversion
fbx2edf: fixed the negative scaled meshes conversion
fbx2edf: removed the 32-bit version
Map Viewer: fixed the puddles rendering
Map Viewer: added support for the shared skies folder http://docs.piboso.com/wiki/index.php?title=Map_Viewer
Map Viewer: rectangular heightmaps support
TrackEd: rectangular heightmaps support
TerrainEd: rectangular heightmaps support
TerrainEd: fixed multiple scenes support

6

Please note that the wheel and pedals must be both calibrated at the same time.
Every time the "Calibration" button is pressed, the calibration is reset for all controllers.

7
Support / Re: Admin commands
« on: May 08, 2018, 08:25:33 PM »

8
General Discussion / Re: Network Play
« on: May 08, 2018, 10:18:18 AM »

Kart Racing Pro -> Race -> Host Local starts an event that is only visible on the LAN.

9
Racing / Re: Kart racing pro championship
« on: April 27, 2018, 08:52:55 PM »

Be good.
For the love of God,
please be good.

10
Support / Re: Extended replays
« on: April 09, 2018, 09:48:08 PM »

Please try a smaller value, for example 100 ( 100 MB of replay memory ).

11
Support / Re: VR + Tuck (Oculus)
« on: April 09, 2018, 08:37:37 PM »

Driver tracking seems to be working correctly on the Oculus moving the eyes close to the dash.
Please note however that there is no visual change, except for the driver animation.

12
Support / Re: krp does not start anymore in offline mode
« on: April 07, 2018, 08:12:28 PM »
i dont use antivirus, err i use defender. anyway when steam is online krp start, i have already reinstalled krp

The Steam version of Kart Racing Pro requires that the user is logged in Steam.

13
Support / Re: krp does not start anymore in offline mode
« on: April 06, 2018, 10:54:16 PM »
steam version
double click on the desktop icon - yes in the window of admin rights - nothing, krp does not appear in the task manager neither

Could the Kart Racing Pro executable ( kart.exe ) be blocked by an anti-virus?

14
Support / Re: VR + Tuck (Oculus)
« on: April 05, 2018, 08:58:43 PM »

In VR mode, the camera is no longer directly linked to tucking, because there were several reports that it was extremely nauseating.
The "Driver Tracking" option should work in VR, too. Please make sure to move the head forward and down.

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