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Topics - composite.wave

1
Plugins / what data is available for a hardware dash
April 22, 2015, 07:39:18 PM
Well I'm going on this for self.  What is available to export? Obviously it must fit in C# or arduino sketch.  I would like to display shifter data.  I cant say what I can do yet but I need to know what I have to consider what I can do.
2
Bug reports / System Crashes to destop
April 16, 2015, 02:40:16 PM
This is happening more often than not.  I get into the game race for and while then click to return to pit>  then go to exit track then it crashes to desdktop.  It has also done while I was online racing also:  I went to pits then clicked garage and went to desktop.






Any advice would be greatly appreciated.   

Thanks in advance.
3
When an asterisk  ( * ) appears next to a tracks name what does it represent.
Thanks.
5
I see there is at least 100 +/- circuits available.  How many can I fit into the tracks folder.
6
What do the letters in blue color along top of column represent?
Thanks
7
Racing / Registered for swkc
March 20, 2015, 02:16:01 PM
But never got confirmation e mail.
8
I've painted a 2nd version of my design.  I added it to 4 locations:
 
    Kart Racing Pro\karts\b-kc1\paints\
    Kart Racing Pro\karts\b-kc3\paints\
    Kart Racing Pro\karts\b-ks1\paints\
    k' r' p'\bodyworks\paints\fl


In the game kart choice the file name doesn't appear, a number appears and if I choose the number the painted kart appears.
9
Paints / My first paint WIP
March 11, 2015, 12:24:58 PM
I completed my 1st paint.  While I do have access to PSC6, I used Gimp and MS paint solely.  I had some problems guessing the birel syntax but got it.
BRL_BODY
   _CHASIS
   _SWHEEL (NO 2)
   _hubs
   DRIVER

Another problem was naming the folders as per the painted wiki

    Kart Racing Pro\karts\t-kc1\paints\
    Kart Racing Pro\karts\t-kc3\paints\
    Kart Racing Pro\karts\t-ks1\paints\

I did this and put the pnt file in each one and the paint did not appear in game.

Then I tried k' r' p'\bodyworks\paints\fl folders and the paint finally appeared.


I still need to clean up the kart.  I want to do the driver suit and a helmet.  Could you please clarify / update what goes where
concerning birel.
Thanks in advance.
10
Plugins / hardware dash
March 02, 2015, 05:30:37 PM
Great news!  I've tracked down all of the data necessary for this build.  My 1 stumbling block is that beyond the arduino and tm1638 library data(led) the rest of the data is for another game.  I'm barely versed in C++ though I study it nightly and C+ is totally foreign to me.  Piboso your plugin data is in C+.  Could tell me how I should apply it to my sketch to finish this build and get it working.

Also Piboso can I have your permission to post all the steps up to where it becomes time to add your plugin data.  The write is a bit lenghty when pictures and instructions are combined. 

As I said most of the info is based off other games and I extracted what is necessary for kart racing pro.

Thanks
11
Racing / Club 125 open
March 02, 2015, 05:19:05 PM
Greetings. I just this game january.  In the small spare time I decently sorted out a baseline KZ1 setup for most tracks.  So know I'd like to feel it out in some online competition.  I'm in North East USA and can make time in the afternoon or evenings or even early am except saturdays b4 7pm. I will be in KZ1 but others are welcome to 125 non shifters alternatives.  We can dialing a median bracket setting.

This will also be my 1st test with using the server.  I'm totally inexperienced on this so info & advice is welcome.

Tracks for me so far: lonato, sarno, ovr, dkc, chiva,  You are invited to add yours.


I'd like this to be a regular weekly thing.  Also I do ALOT of  online sportscar racing (I've been consistently racing online weekly since 2000 and still do!) and I'd like to set aside 1 day per month for some practice at the Nordschleife.

So to get this started please list 1. your name, 2. time frame (in usa est would be really helpful), 3.tracks

12
Paints / Some questions
February 04, 2015, 05:30:08 AM
As I wait for the Arduino material to arrive I'd like to paint my kart.  I use gimp mainly and have access to ps6.  The bodywork to be painted is Birel Fl.

1. Where can I find a Birel Fl template.
2. I opened a 2011 B fl .pnt file which held the useable .tga's.  Is there an importance on the file names when repacking?  In other words must the files share a common name,  can names be random such as hub, driver, ect?
3. How should .tga files be saved? compressed or uncompressed?
4. If saving to .bmp in ps6 what is the size recommened?
5. will older templates work ver 12b?
Thanks for your help?
13
Plugins / Hardware dash 2015
January 23, 2015, 06:50:10 AM
I just cant pass this up.  I placed the order day.  It should arrived in 3 weeks total.  I'll be research the arduino site/forum on how to set it up,ect.