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Topics - Piers Prior

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1
General Discussion / Isrtv krp test
« on: April 26, 2014, 08:00:02 AM »
https://www.youtube.com/watch?v=XVk_U2JrZMI
Thought I would share this with you guys
Well done piboso 😉 this awesome sim is being recognised for how good it is

2
Support / turning head
« on: December 25, 2013, 10:36:06 AM »
first of all merry christmas, secondly, how do i change how far my head turns when i press look left or look right?
Thanks

3
Suggestions and wishlist / Race length
« on: December 19, 2013, 08:06:33 AM »
I think it would be good if instead of instead choosing race % when hosting a server we should be able to choose number of laps or time, this would not only make choosing litres of fuel easier for the drivers, but also we could run endurance races in the fs250 for example.
it would also be good to have a simple pitstop option if the server owner made it an endurance race. You should be able to go to pits press a button and your tires and fuel would be changed in about 2-3 minutes like the le mans 24 hour kart race.
Maybe the pitstop is a bit much but if we were able to disable tire wear and fuel usage then we could run endurance races.
What do you think?
Piers

4
Bug reports / fluctuating fps
« on: December 06, 2013, 08:15:44 PM »
when i start krp the fps goes 16 to 80 about once a second and kepps flickming really quickly from one to the other, when i am on track it means the sound and visuals are in about half second chunks
It did it in beta9 too but if i pressed the windows button, then clicked the krp tab at the bottom it would stop it, but this dosnt work in beta10b
if i then open the task manager in the background while krp is running to see what is happening then krp crashes with a 'runtime error' with this message
" bNormalizationResult failed in ../../include\ode/odemath.h:h326 "
thanks

5
Suggestions and wishlist / Starts
« on: October 22, 2013, 09:30:45 AM »
i have recently taken a break from krp and i am back :)
Since coming back to krp i have noticed a few things that, if done better, would add to the enjoyment of KRP.
Firstly the starts, when you are sitting on the grid for the pre start and waiting for people to come to the grid it would be better if it were not possible to move eg the brakes are locked on full even if you accelerate, this is because people always get disqualified for accidentally rolling as they rev their engine or touch the throttle.
Also for standing starts and kz1 racing their should be an option for the creator of the server to opt for a 1 lap warmup so you dont have to do the 5 min warmup every race.
If the roll up lap did not have disqualifications (unless you overtake everyone and start the race from pole when you are last) then you would not have to restart the race the whole time cause someone accidentally hits a kerb and gets stuck, they should be able to speed up and re join.
Finally rolling starts there could also be an option to have a fixed roll up, so you grid half way around the lap and then all the karts are driven in formation but cannot be controlled by the drives until the corridors for the start begin, this would get rid of accidental disqualifications for going too fast or too slow.

6
Bug reports / game crashing when selecting kart
« on: October 06, 2013, 11:31:42 AM »
Hi sorry if this has already come up before
Whenever I open a session either test or an online practise and go to select my kart etc if I change anything e.g. kart, helmet, kart paint then the game crashes
The only way I can change the kart/helmet/engine is if I go to the profile.ini in my documents and change it manually which is a pain
Thanks
Piers
My pc specs are pretty low I have a 1.6 GHz processor and a prehistoric motherboard with an nvidia 7300 LE GPU and 2Gb ddr2 ram

7
Off-Topic / iRacing for free
« on: June 21, 2013, 11:09:21 AM »
i found this deal from cadillac that allows you to have 3 free months of iRacing to try plus a couple of extra tracks
https://cadillaccupracing.com/
just follow the instructions and you get a promo code, i used it but io think its only valid till july ish i think, not sure tho

8
Paints / Hispinkness Personal Helmet Bell download
« on: May 21, 2013, 08:15:42 PM »
Here is my personal helmet now on the Bell :) i will use this online also so download to see it ;)
LINK: http://www.mediafire.com/download/i7v4yp8x5i41nnn/Hispinkness_Helmet.pnt
here are some screenys of the helmet :)
Enjoy

9
Paints / Hispinkness Personal Helmet
« on: May 17, 2013, 03:00:46 PM »
This is one of my first attempts at making my helmet, i will be using this one online so to see it please download :)
https://dl.dropboxusercontent.com/u/62996769/Kart%20Racing-Pro/Hispinkness.pnt
(it is much better quality that the pictures show as i have to run KRP at lowest graphics cause of my pc :P )

Edit: new link http://www.mediafire.com/?jwa41al3ptsw7sh

10
Media / Lidkoping KF1
« on: April 28, 2013, 08:00:51 PM »
just a lap from Lauzzzn's track Lidkoping, probs my new fav track :)
http://www.youtube.com/watch?v=fWwDd_McFF8&feature=youtu.be

11
Bug reports / rain drops black screen
« on: April 28, 2013, 07:43:57 PM »
have a look at the attached video to see the problem :P
http://www.youtube.com/watch?v=cgJAdkfwzkE&feature=youtu.be

12
Support / FPS counter
« on: April 04, 2013, 05:15:32 PM »
i cant find the fps counter on beta 8, where can i turn it on :) thanks and sorry if stupid question

13
Off-Topic / What PC specs
« on: April 03, 2013, 07:46:12 PM »
Feel free to post your specs here like RAM, graphics cards etc and comment on how well they run krp frame rates etc :D

14
Suggestions and wishlist / Soft body physics
« on: April 01, 2013, 03:18:06 PM »
http://www.youtube.com/watch?v=yQZLvl0f7DE
i think it would be so cool if we could have some sort of damage engine in krp like this one in the video so that the karts would physically bend buckle and get damaged as they would in real life :) also the karts damage is in proportion to the force they are exposed to and the angle the impact is at, and/or if bumpers could be springy like in real life so when bump drafting ,for example, the bumper flexes :)
(also may be good for WRS ;) wrong forum i know :L )

15
Support / Replays outside of KRP
« on: March 29, 2013, 03:41:25 PM »
sorry if this is a stupid question but is there anyway i can save replays so i can play them outside of KRP
thanks :)

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