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November 30, 2020, 08:21:18 PM

News:

Kart Racing Pro release11f available! :)


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Topics - oppolo

1
Bug reports / FS250 causes CTD
May 13, 2020, 08:40:20 PM
in every tracks
2
Bug reports / clutch lever
April 13, 2019, 08:24:32 PM
in both birels clutch levers dont move
3
Bodyworks / bodywork VS engine
April 02, 2019, 08:41:50 PM
where is the string/file where an engine is assigned to a bodywork?
4
Support / krp does not start anymore in offline mode
April 05, 2018, 05:39:09 PM
as subject
5
Bug reports / KF3 - junior driver
July 28, 2017, 10:00:17 PM
I dont know if it is an error but in the KF3 in the cfg file there is

driver
{
   id = junior
}

but in the INI file there is
driver_type=senior

Im trying to make a new junior class but if I write "junior" both in the cfg and ini files, there is no choose for helmet
6
Suggestions and wishlist / torque curve tool
July 26, 2017, 01:16:13 PM
Will we have an easy torque curve tool making the engn file from a graphic?
Actually I use 'physic editor' for rfactor and I take datas from it converting to revolution-for-second...but it's so boring
7
Bug reports / karting genk - starting procedure
July 25, 2017, 06:24:17 PM
i was training in local host, i am in the right grid but, after the rolling lap, the game point me in the left corridor
8
Support / engine temp at the start
July 24, 2017, 10:41:55 PM
from where it comes?
9
Engines / KF2
July 23, 2017, 01:15:29 PM
I'd like to have KF2 category and I found these values
160 kg
TAG
RPM max 15000 rpm
front brake like KF1
clutch 3000-5000 rpm
2 sets of slick tires and other 2 for wet tyres
engine: 27kw@12500 20,2 nm@11500

do you know others?
10
General Discussion / how work mod folder?
July 23, 2017, 02:09:00 AM
 [mods]
folder= D:\giochi\Kart Racing Pro\MOD

but krp created a new one called MODkrp. I havent understood well but it appears the mod has to stay in both? if I modify file in MOD folder, modifications are not taken by the game
11
General Discussion / Steam release
July 21, 2017, 09:44:28 AM
Quote from: Stout Johnson on July 19, 2017, 08:38:56 PM

Minor recommendation: with the G27 the default FFB settings at 100%, the G27 seems to have some some serious clipping (maybe you should adapt the default settings)

Try ffb linearity and deadzone
12
Suggestions and wishlist / basic buttons binding
July 19, 2017, 10:04:33 AM
Now that KRP is on steam platform, there are many customers knowing nothing about karting, as another sim does, you should write the basic buttons to assign, when the game is loading track and kart, for example F100 the push buttons the choke buttons, kf1 the start button the radiator button and so on.
I havent yet tried this new version, so if this is already done, please delete this thread
13
Suggestions and wishlist / karts' info
November 15, 2013, 02:18:25 PM
what about a kart info slide gtr2 style coming from 2 txt files?




14
would it be good to have the name of track in the setup screen? when there is a foreigner track is difficult to remember the exactly name of track, isn't it?
for example there is space where I made a red line

15
the clutch should have some inertia and kart should do a very little jump forward when engage the gear in this condition


16
Bug reports / engine temp when stopped
June 26, 2013, 12:28:09 PM
the temp doesn't go down
17
Suggestions and wishlist / chassis and modding
June 26, 2013, 09:12:53 AM
some classes have fixed chassis and fixed bars or without them, would it be possible to have the possibily of setting these things in the "kart".cfg?
18
Bug reports / visible categories
June 23, 2013, 01:25:34 PM
only 10 are visible in the menu


19
Engines / 9 fictional karts
June 21, 2013, 11:07:52 PM
Fictional Birel with Daytona Anima 190
http://www.dhz.com.au/assets/brochures/EN-15.pdf
21hp@11500 14.3nm@9000 190cc 4T manual clutch 4 gears
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM up to 12000 rpm
ONLY PHYSIC,NOT NEW 3D OBJECTS
birel kz1 chassis - f250 engine 3D - f250 sound
https://ufile.io/n7gfm
PS:the engine starts at more than 200 degrees, but for now I am not able to solve


EDIT:

Fictional Birel with Daytona Anima 190
http://www.dhz.com.au/assets/brochures/EN-15.pdf
21hp@11500 14.3nm@9000 190cc 4T manual clutch 4 gears
birel kz1 chassis - f250 engine 3D - f250 sound
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM up to 12000 rpm
http://speedy.sh/rqSjx/Kart-Racing-Pro.7z

_______________________________________________________________________________________________________

Just for fun

physic of 9 engines fitted on default stock http://speedy.sh/QmAZp/fictional.7z


readme

fictional Kart with AIXRO XR50
http://www.woelfle-engineering.com/Produkte/produkte_XR50rotaryengine_en.html
KZ1 chassis - F250 engine 3D, F250 sound -  294cc wankel, centrifugal clutch
48HP@8500 46Nm@4500

Thanks to Intrepid James and DéDé for informations

The engine has a rpm limiter at 11500 but choose a suitable rear sprocket for having a max RPM around 11000, optimun temp 65c +/- 10c

---------------------------------------------------------

Fictional Birel with Daytona Anima 190
http://www.dhz.com.au/assets/brochures/EN-15.pdf
21hp@11500 14.3nm@9000 190cc 4-stroke manual clutch 4 gears
birel kz1 chassis - f250 engine 3D - f250 sound
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM up to 12000 rpm

-----------------------------------------------------------

Fictional Birel with Honda 390 engine
http://www.birel.it/en/endurance_events.asp
birel kf3 chassis - F250 engine 3D
15Hp@5000 26.4Nm@2500  390cc 4-stroke centrifugal clutch

-------------------------------------------------------------

Fictional CRG kart with Honda GX120
http://engines.honda.com/models/model-detail/gx120
http://www.rimousa.com/pdf/folder_mini.pdf
4Hp@4000 7.4Nm@2500 118cc 4-stroke centrifugal clutch
CRG mini chassis - mini60 engine 3D

-------------------------------------------------------------------

Fictional kart with Yamaha KT100S
http://www.yamaha-motor.com.au/products/kart-engine/push-start/10-kt100s
17HP@12000 12.2Nm@8000 100cc 2-stroke air cooled diret drive
f100 chassis - f100 engine 3D
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM around 15000 rpm

---------------------------------------------------------------------

Fictional CRG with Parilla Gazelle 60cc
http://www.ebert-motorsport.de/product-content.htm
9.3HP@10250 6.6Nm@9000 60cc 2-stroke air cooled centrifugal clutch
crg mini chassis - mini60 engine 3D

----------------------------------------------------------------

Fictional Birel with Subaru EX21 engine
http://www.birel.it/it/gokart.asp
http://robinamerica.com/pfeatures.aspx?pid=9
birel kf3 chassis - F250 engine 3D
7Hp@4000 13.9Nm@2500 210cc 4-stroke centrifugal clutch

------------------------------------------------------------------

Fictional Formula TKM class 152
http://www.tal-ko.com/bt82.html
18hp@15000 10.4nm@10500  115cc 2-stroke direct drive
f100 chassis - f100 engine 3D

The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM around 15000 rpm

-------------------------------------------------------------------

Fictional CRG kart with ZONGSHEN 72cc 6HP

http://www.ooracing.com/store/index.php?act=viewProd&productId=4269
http://www.aliexpress.com/item/PIT-BIKE-PARTS-engines-Zongshen-70cc/869318603.html
6.5Hp@8000 6.3Nm@4500 72cc 4-stroke manual clutch 4 gear
20
Suggestions and wishlist / clutch engagement RPM
June 12, 2013, 02:30:51 PM
all engines with centrifugal clutch have the same rpm engagement: minRPM = 2400, maxRPM = 3200.
shoudn't it be highter?

The engine clutch must be triggered at 3,000 rpm maximum and make the kart with the Driver on board move
forward; it must be in direct drive (and 100% engaged) at 5,000 rpm maximum under all circumstances.

http://www.cikfia.com/fileadmin/content/REGULATIONS/Technical/Technical%20Regulations/Web_RT_FULL.pdf

for x30 challenge it is even more: 4000-6000