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October 20, 2019, 03:31:17 pm

News:

Kart Racing Pro release9b available! :)


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Topics - PiBoSo

1
General Discussion / Kart Racing Pro release9b
August 24, 2019, 10:21:41 pm

Kart Racing Pro release9b available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
2
General Discussion / Kart Racing Pro release9
August 13, 2019, 10:25:49 pm

Kart Racing Pro release9 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
3
General Discussion / Kart Racing Pro release8
April 09, 2019, 12:08:21 pm

Kart Racing Pro release8 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
4
General Discussion / New Forum Software
April 05, 2019, 12:11:43 am
The forum software has been updated.
Hopefully this will solve, or at least strongly mitigate, the problem with spammers.

Sadly almost all avatars and several attachment files seem to have been lost during the switch.
Sorry for the inconvenience.
Please restore them if possible.

Also, Youtube videos are embedded in a different, much easier, way. Please note that it's not possible to change the video size.
Unfortunately the old videos don't work anymore.

Please report if you find any other problem.
5
Plugins / Mouse steering
January 14, 2019, 12:15:37 am

This plugin http://www.mx-bikes.com/downloads/minput64.dli allows to control the kart using the mouse.
It must be copied in the "plugins" folder in the Kart Racing Pro installation directory.
Then the mouse input must be assigned clicking on the "Steer" button in Kart Racing Pro -> Settings -> Input

Please report if it works correctly.
6
General Discussion / KRP is still the King!
November 01, 2018, 11:19:38 pm

All Hail the King!

7
General Discussion / Kart Racing Pro release7c
September 24, 2018, 10:58:38 am

Kart Racing Pro release7c available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
8
Documentation / Windows desktop scaling
September 23, 2018, 11:37:25 pm

If the Windows scaling is set to a value over 100% then Kart Racing Pro will start at a lower resolution to compensate for the automatic scaling.

To solve the issue and use the full resolution: right-click on the Kart Racing Pro icon -> Properties -> Compatibility -> Disable display scaling on high DPI settings
9
General Discussion / Kart Racing Pro release7b
September 22, 2018, 11:37:30 pm

Kart Racing Pro release7b available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
10
General Discussion / Kart Racing Pro release7
September 15, 2018, 05:18:53 pm

Kart Racing Pro release7 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
11
Plugins / UDP Proxy
July 18, 2018, 05:55:42 pm
Starting with Release6, Kart Racing Pro integrates a plugin that allows to receive UDP data from the simulated kart in realtime.

To enable it and set the parameters, edit the file "proxy_udp.ini" in the Kart Racing Pro installation folder:
[params]
enable = 1
port = 30000
ip = 127.0.0.1:30001
delay = 1

port: outbound port
ip: inbound address and, optional, port ( if missing, the outbound port is used )
delay: hundredths of second between packets

The packet format:
"data": null-terminated string
"state": integer. 0: software running; 1: on-track, simulation paused; 2: on-track, simulation running
"time": integer, milliseconds.
The rest of the packet follows the "SPluginsKartData_t" structure of the plugins interface: http://www.kartracing-pro.com/downloads/krp_example.c

In the proxy_udp.ini file, add the line
info = 1
to enable the streaming of the event, session, lap and split data.

Data format of the event packet, sent every second:
"evnt": null-terminated string
The rest of the packet follows the "SPluginsEventData_t" structure of the plugins interface.

Data format of the session packet, sent every second:
"sesn": null-terminated string
The rest of the packet follows the "SPluginsKartSession_t" structure of the plugins interface.

Data format of the lap packet, sent five times a second:
"lap ": null-terminated string
The rest of the packet follows the "SPluginsKartLap_t" structure of the plugins interface.

Data format of the split packet, sent five times a second:
"splt": null-terminated string
"split": integer. 0: the latest line crossed is the start / finish one; 1: the latest line crossed is a split one
The rest of the packet follows the "SPluginsKartSplit_t" structure of the plugins interface.
12
General Discussion / Kart Racing Pro release6
June 24, 2018, 09:47:03 pm

Kart Racing Pro release6 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
13
Track Editing / Default deformation
March 26, 2018, 12:57:06 am
If creating a dirt track using heightmaps, it is possible to save the deformation generated on the terrain and use it as the track default.

1) Open the file kart.ini in the KRP installation folder and add the following lines:

[edit]
deformation=1

2) Drive several laps in testing mode on a track to create the deformation ( it's possible to use deformation_multiplier to generate it faster )
3) Press left ctrl + d: a file named temp.dfm will be saved in the KRP installation folder
4) Rename temp.dfm to track_id.dfm ( for example: oval.dfm ) and move it to the proper track folder, with the matching TRH file
5) KRP should automatically read the dfm file at track load time
14
Other Addons / IK Links Debug Mode
March 26, 2018, 12:30:05 am

Inverse kinematic is used to animate the steer links and shift linkages and to link the driver hands to the shifter, intake and radiator.

To show the link points ( cyan ) and the targets ( magenta ), edit the file kart.ini ( located in the Kart Racing Pro installation folder ) and add:

[debug]
links = 1
15
Other Addons / Physics Debug Mode
March 26, 2018, 12:25:58 am

To enable debug mode, edit the file kart.ini ( located in the Kart Racing Pro installation folder ) and add:

[debug]
physics = 1
16
General Discussion / Kart Racing Pro release5
March 18, 2018, 09:36:03 pm

Kart Racing Pro release5 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
17
General Discussion / Kart Racing Pro release4
December 28, 2017, 12:52:14 am

Kart Racing Pro release4 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
18
General Discussion / Kart Racing Pro release3
October 03, 2017, 11:33:34 am

Kart Racing Pro release3 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
19
General Discussion / Kart Racing Pro release2b
July 23, 2017, 11:32:37 am

Kart Racing Pro release2b available:
http://www.kartracing-pro.com/?page=news

Release2b Changelog:
fix: quick race qualify session
fix: session summary classification in results
fix: Oculus support

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
20
Documentation / VR Support
July 14, 2017, 01:26:06 pm
When installing Kart Racing Pro a desktop shortcut named "Kart Racing Pro - VR" should be created.
It launches KRP with the "-vr" command line switch, that enables VR support.

If both a Rift and a Vive are installed on the same PC, it's possible to force Oculus using the "-vro" switch, and SteamVR using "-vrs".

In Kart Racing Pro -> Settings -> Input3 it's possible to set the control to reset the VR camera tracking. The default key is F8. It resets the position and rotation of the user interface virtual screen, too.

It is possible to change the Oculus pixel density, creating a text file called oculus.ini in the KRP installation folder and adding the following lines:
[render]
pixel_density=1.5

By default, the rendering of both eyes is mirrored to the KRP window.
It is possible to change the mirroring setting creating a text file called oculus.ini or openvr.ini in the KRP installation folder and adding the following lines:
[mirror]
eye = 2
The possible values are:
-1: mirroring disabled
0: left eye
1: right eye
2: both eyes

On Oculus only, it is also possible to add, under the "mirror" section
post = 1
to show the barrel distorted render in the desktop window.

Note: If the Windows Taskbar overlaps the KRP window preventing the cursor from reaching the bottom of the user interface, please try right clicking on the shortcut icon and, in the Properties, selecting Run Maximised.


Known Bugs
- Kart Racing Pro crashes when changing the screen options in the graphics settings page
- HTC Vive ( SteamVR ): transparent asphalt in the user interface