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October 01, 2022, 10:19:06 AM

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Messages - LXS77

1
Support / Re: J2 Axis2
September 30, 2022, 11:53:48 PM
Hi, have you calibrated your wheel and pedals ('Calibration' button in Settings) before trying to bind the controls?
2
Track Editing / Re: Need help in 3D grass
August 23, 2022, 02:44:58 PM
Hi, in 3ds Max try to use diffuse textures only. In KRP, normal and specular maps are linked to textures via SHD files.
3
Track Editing / Re: Need help in 3D grass
August 21, 2022, 12:19:07 PM
Hmm, can I take a look at your tarmac texture please?
4
Track Editing / Re: Need help in 3D grass
August 19, 2022, 12:22:03 PM
No worries! And what's the name of your tarmac object?
5
Track Editing / Re: Need help in 3D grass
August 18, 2022, 05:09:48 PM
Quote from: alwinmak on August 18, 2022, 03:13:09 AMThank you for your help, the 3D grass looks great now with PiBoSo's textures.

Glad I could help!

Quote from: alwinmak on August 18, 2022, 04:34:05 AMMay I know where I can find guides of making the kart reflection on track?

Realtime reflections are not supported, but some ideas about reflections you can find here: https://docs.piboso.com/wiki/index.php?title=Track_Creation_Guide#Reflections. Shadows from the kart and other objects will appear automatically on TRK and WLL objects. You can also use a SHAD_ prefix to display shadows on other track objects.
6
Track Editing / Re: Need help in 3D grass
August 17, 2022, 12:34:18 PM
Quote from: alwinmak on August 17, 2022, 09:46:59 AMMay I know how to make it distribute evenly?
Hi, just play with max_density value in the GRS file.

Quote from: alwinmak on August 17, 2022, 09:46:59 AMAnd may I know where I can find the example of grassfx.tga in the forum? 
The link was in the same post - http://docs.piboso.com/wiki/index.php?title=MXB_Track_Creation_Guide . Open the page, click 'Download the example track files', open the ZIP file, go to 'Maps' folder and scroll down to grassfx.tga.

Quote from: alwinmak on August 17, 2022, 09:46:59 AMCould you please tell me what went wrong with the textures.
You definitely need a higher quality grass texture for grass_blades. I personally don't use grass_color and grass_density files  - the colour comes from grassfx.tga and density is controlled in the GRS.
7
Track Editing / Re: Need help in 3D grass
August 16, 2022, 12:56:07 PM
8
Other Addons / Re: Object not fully rendering
August 13, 2022, 12:03:07 PM
Hmm, interesting, didn't know that. Thanks, Raise!
9
Other Addons / Re: Object not fully rendering
August 11, 2022, 09:23:14 PM
Hi, try to flip the normals of the faces you cannot see in the game. BTW, may I ask how you are overriding a standard background which is a spawn point on the track?
10
Track Editing / Re: Small text change to track
August 10, 2022, 10:16:57 AM
Quote from: ArturDM on August 10, 2022, 07:57:11 AMCould somebody help me to change a few texts on billboards of a track.

You can't do it without the track's source files.
11
Quote from: kamy1977 on August 06, 2022, 04:52:32 PMHi
is somebody already building Franciacorta kart track?
Hi, EdoLeo was modelling the track, but the current progress is unknown.
13
Hi, please avoid special characters in the folder name. Also check the dimensions of your textures. They should be in a power of 2 (e.g. 2048x2048, 1024x512, 128x512)
14
Support / Re: Game crashes when starting online
July 02, 2022, 09:37:23 PM
Hi, please check the version of the game you are using. You can do it by pressing Ctrl+V while on the main screen. Does it say "release 12b"?