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Messages - Raise

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1
Support / Re: Do all mods created before V6 not work anymore?
« on: August 15, 2018, 01:33:24 AM »
Its not like the mod broke from V5 to V6 its not even like the mod broke from V4 to V6 its been broken since  like B16. Not to mention if you think you some how messed up dragging and dropping two folders into another folder then to be honest I can't even fathom how you were able to work out making an account and posting(not trying to insult you here but come on man). It would be one thing if installing mods for this game was complicated but to be honest its not, so yea there's a forum with people on it but there's also a billion posts asking the same thing but looking around and doing research is too hard for people so they word vomit a post asking the same question for the hundredth time and go and warm up some tendies while they wait to get the same response some one else got 3 days before them.

2
Support / Re: Do all mods created before V6 not work anymore?
« on: August 13, 2018, 08:15:18 PM »
I really don’t understand what is so complicated about something being outdated, as far as I know the last relevant response to birel_rotax’s thread about the rotax is like 2 years old

It's not complicated. I was clarifying if that was why the problem was occurring. That sucks about birels' thread. :(

You’re like the 100th person to ask if the mod works man something must be complicated about it. As was said before birel_rotax is updating it, you were even linked to where I said he was working on it I was referring to the original post being old as hell.

3
Support / Re: Do all mods created before V6 not work anymore?
« on: August 13, 2018, 06:24:20 PM »
I really don’t understand what is so complicated about something being outdated, as far as I know the last relevant response to birel_rotax’s thread about the rotax is like 2 years old

4
General Discussion / Re: Why can't do a full race?
« on: August 08, 2018, 04:13:55 PM »
Honestly not completing an online race and or crashing in the first corner is a problem in all public lobbies of all sims. People have no commitment to finishing a race so they’re over aggressive, even at the peak of skwc when the top 10 in that series did mock starts and banter races people constantly crashed out and that bunch was very easily the best in krp. Even if you got a lobby of people who weren’t being super agro you’d still have issues because krp has pretty alright net code.

5
Engines / Re: rotax revival
« on: August 07, 2018, 02:09:25 AM »
Birel_Rotax has been planning on making it and has been slowly working on anew model but has a lot of other things in the works. just pay attention to the SKM forum

6
Engines / Re: Junior Rotax update beta 16
« on: July 28, 2018, 02:51:35 PM »
How do I download it into kart racing pro

Bro in case you haven’t noticed we’re currently on release 6.

7
Paints / Re: Request For Paints HERE!
« on: July 23, 2018, 03:11:11 AM »
yay someone that wants to make paints can you please make a kosmic m6 please :D

Lmao there’s tons of people doing paints plenty even doing them for free, but I guess the fact they aren’t lining up begging you for ideas means no one is making them?

8
Engines / Re: rotax
« on: July 17, 2018, 06:57:41 PM »
Where can you get the mini max one from (updated or not)

Bro.... literally the response above yours “if you can’t find it, it doesn’t exist”
Am I stuttering via text messages or am I speaking in tongues? I simply don’t get it

9
Paints / Re: OTK M6 (WIP's)
« on: July 17, 2018, 06:56:04 PM »
Funny, that looks like the Sodi suit I made, that you did not ask permission to use for your paint :)

Make your own.




Yeah, looks like :)

Inb4 another modder exodus

But really if this get released with cory’s suit and nothing happens then I honestly have no words except KRP Spain back at it again

10
Suggestions and wishlist / Re: Birel Bodywork Issue
« on: July 16, 2018, 06:46:04 PM »
+1

11
Paints / Re: RFM Motorsport WIP
« on: July 16, 2018, 06:02:20 PM »
When will the paint be released because iv'e been trying to install paints and this paint is for the tk 2015 and this is the first one iv'e found for it plz release the paint

The paint will be released when it is released dude

12
Paints / Re: Tony Kart M6 Paints.
« on: June 28, 2018, 10:06:45 PM »
can you adapt it?
I leave you some that are M6

http://www.iwt.com.au/images/FAVictory.jpg

http://www.tonykart.com/immagini_prodotti/898_2202.jpg

https://www.internationalkarting.com.au/persistent/catalogue_images/products/no_01_800.png

https://www.kartcom.com/com_kart_asset/50464/Sonic-Racing-Kart-Tony-Kart-OTK.jpg

http://www.kartworks.com.au/images/OTK_CHASSIS.png

My man, my dude, my guy, this post is meant for people to know they can ask Cory for paints via private messages. On top of that we’ve all seen the M6 and the standard kits for the OTK brand karts seeing as they’ve existed in some form for quite a few years. Even if they were brand new as of today I struggle to understand what they have to do with you asking for a kit that was made for a totally different bodywork even though there was an energy kit for the M6 a few years ago that looks nothing like the kit you linked.

13
Paints / Re: Tony Kart M6 Paints.
« on: June 27, 2018, 10:58:51 PM »
Are You able to do a Rotax Max / Junior / Senior?

That’s not a paint my guy...

14
Support / Re: krp stopped working
« on: June 26, 2018, 06:01:42 PM »
Make sure your antivirus isn’t stopping it

15
General Discussion / Re: Steam vs Standard KRP version
« on: June 05, 2018, 02:06:33 AM »

Thanks for your reply. However I get this message:
Only license keys purchased before the 16th of July, 2017 can be converted to a Steam key.

Why is that?

If you bought it before you July 2017 bought the beta.

i bought it well before then and my key converted, best guess converter is only for beta keys release key already works for steam

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