• Welcome to Kart Racing Pro Official Forum. Please login or sign up.
 
March 19, 2024, 03:52:35 AM

News:

Kart Racing Pro release13e available! :)


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Snappe

1
Quote from: Birel-Rotax 42 on July 11, 2015, 06:32:53 AM
the texture on the wheel to seem as if it has a bump where the textures used to meet. I will provide pictures tomorrow when I get the chance.

I don't really know what you mean... A picture would be helpful.
2
Other Addons / Re: Information
June 04, 2015, 03:16:42 PM
I think the face looks the correct size, but it's set too far back in the helmet.

Great work btw!
3
Other Addons / Re: Information
June 04, 2015, 02:55:53 PM
"a little out of whack" is like saying "slightly off"

Bayley Bell has been banned for 10 days.

Let us all move on shall we.
4
Racing / Re: New Rule
November 13, 2014, 03:26:18 PM
Quote from: DRkarter97 on November 13, 2014, 03:13:15 PM
Also they are a protest over the events on this forum and I have the right to do so, the hashtags go but the rest stays

Cheeky! You know I could just disable signatures for everyone and IT WOULD BE ALL YOUR FAULT  ;)
You never heard of "forgive and forget"?

In fact, I appreciate that you made your sig smaller DRk. It was hugo72 that pushed me over the edge.
5
Racing / Re: New Rule
November 13, 2014, 03:04:11 PM
You should be able to express yourself without using hashtags.
Also nobody wants to read you 'expressing yourself' after every post you make (which is a lot).
Rule stands.
6
Racing / New Rule
November 13, 2014, 02:11:55 PM
Congratulations, here comes a new rule!

#none #of #this #crap #in #signatures

You have one day to fix your sigs.
7
Please read the forum rules, taking special notice of rule #1. And then edit your posts.

Does the shader problem happen with all karts?
8
General Discussion / FORUM RULES
November 03, 2014, 03:17:00 PM
It has unfortunately become necessary to introduce some basic rules on this forum. So here they are.

RULE 1: No Swearing.
RULE 2: No abuse or rudeness towards other members.
RULE 3: Do not use content created by other users unless they allow you to use it.
RULE 4: Modding questions should be posted, not messaged to PiBoSo or Moderators. In case you do that they will he posted on the "Modding questions" thread.


Ultimately this is at the discretion of the moderators so it would be best to err on the side of caution.

BREAKING THE RULES WILL RESULT IN A 7 DAY BAN. Also the offending post will be deleted.

Also, while not a rule, please consider using the search function before starting a new topic to ask a question. It's really easy to do.

Thanks everyone!
9
Other Addons / Re: Outlaw Kart (WIP)
October 29, 2014, 07:28:06 PM
I'm afraid I have no idea what you are doing wrong.
If you can see the texture on the model before export, you will see it on the exported model.
Providing your tga is a power of 2 (256x256, 512x512, 1024x1024 etc.)
10
Other Addons / Re: Outlaw Kart (WIP)
October 29, 2014, 07:16:46 PM
If you applied snappe.tga to the top wing, then yes  ???
11
Other Addons / Re: Outlaw Kart (WIP)
October 29, 2014, 07:15:36 PM
Also your shadow model needs to be completely white.
12
Other Addons / Re: Outlaw Kart (WIP)
October 29, 2014, 07:14:04 PM
All the bodywork parts should share the same texture. That way they can all share the same shd file. You can call the tga whatever you want!

As for the shd... The texture you apply to the exhaust (for example, exhaust.tga) would need an shd file called exhaust.shd.
Your chrome.tga needs an alpha channel that defines the specular level (otherwise it defaults to 100% specular).
And it should be:
specular
{
map = chrome.tga
shininess = 10
}

The reflection part looks fine, so it should work.
13
Other Addons / Re: Outlaw Kart (WIP)
October 29, 2014, 07:05:33 PM
Quote from: Cory_Hayes on October 29, 2014, 06:52:08 PM
Can't get the exhaust to have a " chrome " effect, like the original sidepod bars for bodykits

What does your .shd file look like?
14
Other Addons / Re: Outlaw Kart (WIP)
October 29, 2014, 06:11:39 PM
Lookin goooood! What shader problems are you having?
15
Track Editing / Re: Has anyone created NOLA
October 28, 2014, 04:08:02 PM
DRk you want a forum where nobody is allowed to post? What's the point in that?