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Messages - wifi555

1
Track Editing / Re: 3D grass problem
May 24, 2014, 03:02:41 PM
Thanks, finally found the problem.
Because my first attempt (the one of the picture) was looking almost like it should be, (apart from the planes) i kept modifying those files.
After your reply i cleaned up my texture map and checked the files again.
The new texture i was experimenting with i forgot to check the power of 2.
Now everything seems like it should be, and i can start playing around with shapes and colors of the blades.
2
Track Editing / Re: 3D grass problem
May 24, 2014, 11:59:55 AM
I've searched this a couple of times, but still have no clue what i'm doing wrong.
(I'm not that guy who wants someone else to do my, work. :) ;) )

Lots of examples of the grs files, but no examples of the texture files.
In my case it looks like the blades are showing, but where i want it to be transparent, it's giving me a flat plane in the color of the grass_color.tga texture.

I did find a dropbox-link from EVO with his grass files but the link is down.

I think i'm messing something up with my textures but i don't know what.
So if anyone has an idea how to solve it, or has some examples of the texture. That would be nice.
3
Track Editing / 3D grass problem
May 24, 2014, 12:51:45 AM
Hi guys, im trying to figure out how to do 3d grass but im stuck.
The grass just looks like planes.
2nd, now i use the grass_blades texture for the ground.
If i use another one its just showing a white ground in mapview.
Do i have to make 2 GRS files?
Anyone knows what i'm doing wrong?
Thx.