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April 26, 2026, 08:47:57 PM

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Messages - guga_cyr

1
Old bodywork paints don't work anymore because the textures for Nassau/Nosecone & Sidepods are now separate.

Each existing design will need to have the texture files (.tga) inside the paint file split up to match the new structure in order to work in Release 2b.

With a lot of time & patience you can do it yourself (I'm happy to put together instructions on how it all has to be named/packaged in order to show up in game) but you'll probably find like I did that the new spilt textures are also different sizes to the old & copy/paste (even with lots of tweaking) just looks pixelated/blurred in game. Your other option is to wait for the original creator to do it (will be much easier/faster this way if they've got each design saved as layers!).

Ou em português, a estrutura dos arquivos mudou e as pinturas antigas não funcionam sem conversão para a estrutura nova. Não é complicado, só demora muito e exige muita paciência... Tem duas opções - ou faz a conversao vc mesmo (eu posso até ajudar aonde possível), ou espera o autor original fazer a conversão, que com o nível de atividade nesse fórum baixo do jeito que é, corre o risco de demorar muuuuuuuuuuuuito
2
Paints / Re: Sodi Kart 2017 ( Mini 60 )
July 25, 2017, 01:24:06 AM
Quote from: Raise on July 24, 2017, 02:43:23 AM
Quote from: GUSTAKARTMINI on July 24, 2017, 02:24:23 AM
amigo o kart n pinta mais apenas o macacão?
Hablo anglais???? It doesn't work it's been said in this thread it doesn't work.

That's portuguese, not Spanish. And he was asking about the suit to match....

In other news, I saw the footnote on 2b's release notes that the file structure for bodywork is different - does anyone know or are we waiting on some documentation on how it needs to be/what textures go in the paint file etc in order for bodywork to show up in game?

Sorry to hijack your thread Cory, but it's the most active one on this forum! (skin looks 👌🏽 btw)