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April 26, 2026, 04:11:28 PM

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Messages - GFS

1
I do not get errors importing. The path exists and is filled with all sorts of textures. I cannot see them in the Mat. Editor either, the preview sphere is a black circle.

I never used the rFactor hardware shaders before. I will try to play with them a bit to see if I can add my own textures or if it is the same issue.
2
No I do not have a windows machine. But I figure, it shouldn't be at render time if the textures are imported properly. However, when I render in scanline  the track stays black too
3
Nope, that's not it. I tried a couple of times with all combinations of the settings. Always, the textures remain black. I can't import any rFactor track with textures on my machine with the plugin as described in this tread.

Wierd...

By the way LauZzZn, are you german too?
4
Hi,

when I import a rFactor track into 3dsmax 2010, using this tutorial I get all black display of the geometry. I cannot even see the materials in the material editor. Everything is in the multi subobject is black.

Installed:
Win XP in virtual box on Mac OS 10.9.1
3dsmax 2010
rFactor Max Plugins 32 bit for Max 2010
hardwareshaders
GMT import script.

This happens when importing dds and tga, so conversion does not change it.

What could it be?