Hello there,
I share the same opinion with this thread owner. I used to have LOTS OF FUN with KRP back in 2010 (see the bellow videos) because then i used to oversteer the way i wanted just like in a real kart. So i could brake late, gently keep the rear sliding the way i wanted so i could accelerate a bit to keep it just flowing out of the corner with maximum speed. Now i JUST CANT. See bellow how it used to look like driving the Kart very agressivelly, you can feel that once i press gas too much it will gently oversteer so you can either keep it or avoid it, but you won't JUST SPIN as it is right now:
https://www.youtube.com/watch?v=6YRo13CAdU8
https://www.youtube.com/watch?v=C3az1qDh5_A
Right now all i gotta do is to brake and try to brake perfectly good, otherwise the kart will oversteer ALL AT ONCE which seems totally unreal. Then i can only drive in an understeer manner, but this is not what Karts are supposed to do. You have some kind of oversteer that you shall control in order to be fast, but right now in KRP you ONLY HAVE UNDERSTEER, because oversteer means off track.
I mean about the KF1 and about all the others. I don't know why, but there is a huge physics gap between the build from late 2010 (when i recorded above videos) to the nowadays, and nowadays the build is not looking good regarding physics of the kart.
Please Piboso let the kart be more smooth regarding oversteer (just make changes so the physics will look like it was in 2010, see my videos how the kart reacts to my agressive inputs) and not a totally katana that will hit and kill you only in 1 hit. I don't know exactly the number, but the build released about at that time in december 2010 was JUST GREAT in terms of physics from the kart itself, specially regarding oversteer.
I share the same opinion with this thread owner. I used to have LOTS OF FUN with KRP back in 2010 (see the bellow videos) because then i used to oversteer the way i wanted just like in a real kart. So i could brake late, gently keep the rear sliding the way i wanted so i could accelerate a bit to keep it just flowing out of the corner with maximum speed. Now i JUST CANT. See bellow how it used to look like driving the Kart very agressivelly, you can feel that once i press gas too much it will gently oversteer so you can either keep it or avoid it, but you won't JUST SPIN as it is right now:
https://www.youtube.com/watch?v=6YRo13CAdU8
https://www.youtube.com/watch?v=C3az1qDh5_A
Right now all i gotta do is to brake and try to brake perfectly good, otherwise the kart will oversteer ALL AT ONCE which seems totally unreal. Then i can only drive in an understeer manner, but this is not what Karts are supposed to do. You have some kind of oversteer that you shall control in order to be fast, but right now in KRP you ONLY HAVE UNDERSTEER, because oversteer means off track.
I mean about the KF1 and about all the others. I don't know why, but there is a huge physics gap between the build from late 2010 (when i recorded above videos) to the nowadays, and nowadays the build is not looking good regarding physics of the kart.
Please Piboso let the kart be more smooth regarding oversteer (just make changes so the physics will look like it was in 2010, see my videos how the kart reacts to my agressive inputs) and not a totally katana that will hit and kill you only in 1 hit. I don't know exactly the number, but the build released about at that time in december 2010 was JUST GREAT in terms of physics from the kart itself, specially regarding oversteer.

