• Welcome, Guest. Please login.
 
May 01, 2026, 04:34:57 AM

News:

Kart Racing Pro release13e available! :)


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - falugetti

1
Quote from: Napalm Candy on December 09, 2010, 09:57:08 PM
Hi, I have a shifter kart with a TM K9c engine (125cc). I'm not in any championship, but I go to circuit every 2 weeks and race for at least 1h, the last 3 years.

I feel great this sim, for sure the better one (on karting), but at the same time I see a lot things to improve in feeling.

- I don't see a wheely on front tire when I turn at maxium. -> see my video on slow motion
- I feel like the chassis is too much rigid -> see my video on Slow motion
- I feel the moment of grip loss and grip recovery are unnatural. When I'm in my kart I'm rectifiying all the time the direction, also I don't turn the wheel more than a few dregrees and I can to do a curve with a touch of steering wheel and then do the curve with the steering wheel on the middle. -> See my onboard video

- The engine, I never see an engine (KZ category) at more than 15.000 RPM. I know that in a national championship a good rate is about 14600RPM with an agresive carburation, but with a normal carburation I change at 13900 RPM, so 16700 RPM it is too much.  Also this engine has very low power at low RPM and very high power at high RPM, so the feeling (in a real kart) it is like a turbo when you pass the 12.000RPM. * See the graph at the end of this post.

- The sound of the engine... I never felt in my kart that the sound is only on the rigth side, so inside of the helmet you only hear noise. Also will be good to improve the sound of engine :)

- The sound of tires, I never hear the tires when I race on my kart, but you can hear sometimes (when the track has low grip) from the boxes, but never on the kart.

- Slide/drift, to me it is a lot easy to drift my kart than a do a simple slide on your sim.

- The track surface is too much 'perfect', too much smooth, I think adding irregularities to the surface track will improve the tires feeling.

- The gear change it is too slow compared to a real kart, also in a real kart you can't change if you don't leave off the throttle. And if you brake to 0 with a gear, you will stop the engine.

- The tires need deformation modeling for better feeling -> see the slow motion video between 0:55 - 1:10, the rear tire

Slow motion video -> http://www.youtube.com/watch?v=jWllLSBMQgI
On board video -> http://www.youtube.com/watch?v=vk6crsWS874

This is a graphic comparision between the TM K9c and the new TM KZ10 engine. Both 125cc. (The KZ10 engine works at higher RPM)




I will add more suggeriments, ideas, feelings when I remember all that I wanted to say.... :P

you say that you all time are rectyfing the direction because in your circuit that you test haven't got much grip but in lonato for example drivers somtimes are rectyfing the direction because there is a lot of grip
2
Hola otro espaƱol que se une
ami el simulador me a gustado mucho
soy piloto de karting a nivel internacional y las sencaciones que tengo del juego a la realidad es que l'unico que le falta es un poco mas de grip en el suelo ya que en circuitos como Lonato-la conca-Sarno... siempre ay mucha goma